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Ignore:
Timestamp:
Jul 29, 2005, 12:20:03 AM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: some fixeds in the quadtree framework. No debug draw anymore

File:
1 edited

Legend:

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  • orxonox/trunk/src/lib/collision_detection/cd_engine.cc

    r4924 r4968  
    1919#include "obb_tree.h"
    2020#include "debug.h"
    21 #include "abstract_model.h"
    2221#include "list.h"
    2322
     23#include "abstract_model.h"
    2424#include "world_entity.h"
    2525#include "terrain.h"
     
    104104{
    105105  Quadtree* q = this->terrain->ssp->getQuadtree();
    106   q->getQuadtreeFromPosition(this->player->getAbsCoor());
     106
     107  QuadtreeNode* n = q->getQuadtreeFromPosition(this->player->getAbsCoor());
     108
     109  //sTriangleExt* tri = q->getTriangleFromPosition(this->player->getAbsCoor());
    107110}
    108111
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