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Timestamp:
Jul 22, 2005, 6:41:46 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: resurection of shoots works perfectly… now it is the question of how to recollect them… most probably the GarbageCollector… this will be one step deeper then..

File:
1 edited

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  • orxonox/trunk/src/world_entities/weapons/test_gun.h

    r4927 r4934  
    3030class Quaternion;
    3131class Animation3D;
     32class TestBullet;
    3233
    3334
    3435class TestGun : public Weapon
    35 {
     36  {
    3637  public:
    3738    TestGun (PNode* parent, const Vector& coordinate, const Quaternion& direction, int leftRight);
     
    5455    int leftRight;   // this will become an enum
    5556
     57    tFastFactory<TestBullet>*       bulletFactory;  //!< The factory for fast interaction with the TestBullet Class.
    5658
    5759
    58 };
    5960
     61  };
    6062#endif /* _TEST_GUN_H */
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