Changeset 4927 in orxonox.OLD for orxonox/trunk/src/world_entities/weapons/weapon.h
- Timestamp:
- Jul 21, 2005, 5:33:20 PM (19 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/world_entities/weapons/weapon.h
r4926 r4927 95 95 /** @see void setEmissionPoint(const Vector& point); */ 96 96 inline void setEmissionPoint(float x, float y, float z) { this->setEmissionPoint(Vector(x,y,z)); }; 97 /** @returns the absolute Position of the EmissionPoint */ 98 inline const Vector& getEmissionPoint() const { return this->emissionPoint.getAbsCoor(); }; 97 99 98 100 /** @param state the State to time @param duration the duration of the State */ … … 158 160 159 161 160 pr otected:162 private: 161 163 // it is all about energy 162 164 float energy; //!< The energy stored in the weapons secondary buffers (reserve) … … 171 173 // PHASES // 172 174 //////////// 173 private:174 175 SoundSource* soundSource; //!< A SoundSource to play sound from (this is connected to the PNode of the Weapon) 175 176
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