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Ignore:
Timestamp:
Jun 20, 2007, 4:10:24 PM (17 years ago)
Author:
snellen
Message:

new version of the vs level

File:
1 edited

Legend:

Unmodified
Added
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  • data/trunk/scripts/vertical_scroller/vs1.lua

    r4910 r4914  
    4545function explodeSpaceship(timestep)
    4646        explosion:setAbsCoor(Player:getAbsCoorX(),Player:getAbsCoorY(),Player:getAbsCoorZ())
    47         --explosion:explode(boomSize,boomSize,boomSize)
     47        explosion:explode(boomSize,boomSize,boomSize)
    4848        boomSize = boomSize + 4
    4949        if boomSize > 50 then
    5050                  triggerEndLevel:start()
    5151                  cameraManager:toggleFade()
    52                   gameWorld:showText(":~# We have been hit...")
    53                   gameWorld:showText(":~# Initialising emergency sequence!")
     52                  gameWorld:showText(":/# We have been hit...")
     53                  gameWorld:showText(":/# Initialising emergency sequence!")
    5454                return true
    5555        end
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