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Changeset 4888


Ignore:
Timestamp:
Jun 14, 2007, 5:40:07 PM (17 years ago)
Author:
landauf
Message:

nur trottel lesen dies

Location:
data/trunk/levels
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • data/trunk/levels/sp_level_moonstation.oxw

    r4884 r4888  
    114114        <Mover>
    115115                <name>door_aircleaning</name>
     116                <bReopen>1</bReopen>
     117                <bReclose>1</bReclose>
    116118                <model>models/doors/door_small_b.obj, 6.7</model><!-- modelpath, size -->
    117119                <abs-dir>3.141, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
    118120                <abs-coor>120, 160, 320</abs-coor>
    119                 <rel-target-coor>0, 0, -45</rel-target-coor>
    120                 <action-time>0.6</action-time>
    121                 <action-radius>50.0</action-radius>
    122                 <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
    123                 <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
     121                <triggers>
     122                        <ApproachTrigger>
     123                                <radius>50</radius>
     124                        </ApproachTrigger>
     125                </triggers>
     126                <stations>
     127                        <MoverStation>
     128                                <moving-time>0.6</moving-time>
     129                                <rel-target-coor>0, 0, -45</rel-target-coor>
     130                                <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
     131                                <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
     132                        </MoverStation>
     133                </stations>
    124134        </Mover>
    125135               
    126136        <Mover>
    127137                <name>door_lager</name>
     138                <bReopen>1</bReopen>
     139                <bReclose>1</bReclose>
    128140                <model>models/doors/door_blue_big.obj, 19</model><!-- modelpath, size -->
    129141                <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
    130142                <abs-coor>-65, 128, -161.1</abs-coor>
    131                 <rel-target-coor>0, 92.5, 0</rel-target-coor>
    132                 <action-time>1.2</action-time>
    133                 <action-radius>130</action-radius>
    134                 <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
    135                 <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
    136                 <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
     143                <triggers>
     144                        <ApproachTrigger>
     145                                <radius>130</radius>
     146                        </ApproachTrigger>
     147                </triggers>
     148                <stations>
     149                        <MoverStation>
     150                                <moving-time>1.2</moving-time>
     151                                <rel-target-coor>0, 92.5, 0</rel-target-coor>
     152                                <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
     153                                <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
     154                                <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
     155                        </MoverStation>
     156                </stations>
    137157        </Mover>               
    138158               
     
    314334        <Mover>
    315335                <name>door_sleepingroom_l</name>
     336                <bReopen>1</bReopen>
     337                <bReclose>1</bReclose>
    316338                <model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size -->
    317339                <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
    318340                <abs-coor>405.5, 160, 175</abs-coor>
    319                 <rel-target-coor>31, 0, 0</rel-target-coor>
    320                 <action-time>0.6</action-time>
    321                 <action-radius>50.0</action-radius>
    322                 <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
    323                 <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
    324                 <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>-->
     341                <triggers>
     342                        <ApproachTrigger>
     343                                <radius>50</radius>
     344                        </ApproachTrigger>
     345                </triggers>
     346                <stations>
     347                        <MoverStation>
     348                                <moving-time>0.6</moving-time>
     349                                <rel-target-coor>31, 0, 0</rel-target-coor>
     350                                <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
     351                                <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
     352                                <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>-->
     353                        </MoverStation>
     354                </stations>
    325355        </Mover>
    326356        <Mover>
    327357                <name>door_sleepingroom_r</name>
     358                <bReopen>1</bReopen>
     359                <bReclose>1</bReclose>
    328360                <model>models/doors/door_small_b.obj, 6.2</model><!-- modelpath, size -->
    329361                <abs-dir>1.57, 0, -1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
    330362                <abs-coor>362, 160, 175</abs-coor>
    331                 <rel-target-coor>-31, 0, 0</rel-target-coor>
    332                 <action-time>0.6</action-time>
    333                 <action-radius>50.0</action-radius>
     363                <triggers>
     364                        <ApproachTrigger>
     365                                <radius>50</radius>
     366                        </ApproachTrigger>
     367                </triggers>
     368                <stations>
     369                        <MoverStation>
     370                                <moving-time>0.6</moving-time>
     371                                <rel-target-coor>-31, 0, 0</rel-target-coor>
     372                        </MoverStation>
     373                </stations>
    334374        </Mover>
    335375       
     
    391431        <Mover>
    392432                <name>door_elevator</name>
     433                <bReopen>1</bReopen>
     434                <bReclose>1</bReclose>
    393435                <model>models/doors/door_small_b.obj, 10</model><!-- modelpath, size -->
    394436                <abs-dir>1.57, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, -->
    395437                <abs-coor>210, -810, -454</abs-coor>
    396                 <rel-target-coor>60, 0, 0</rel-target-coor>
    397                 <action-time>0.6</action-time>
    398                 <action-radius>50.0</action-radius>
    399                 <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
    400                 <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
    401                 <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>-->
     438                <triggers>
     439                        <ApproachTrigger>
     440                                <radius>50</radius>
     441                        </ApproachTrigger>
     442                </triggers>
     443                <stations>
     444                        <MoverStation>
     445                                <moving-time>0.6</moving-time>
     446                                <rel-target-coor>60, 0, 0</rel-target-coor>
     447                                <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
     448                                <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
     449                                <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>-->
     450                        </MoverStation>
     451                </stations>
    402452        </Mover>
    403453               
  • data/trunk/levels/sp_level_spacestation1.oxw

    r4763 r4888  
    9494    <Mover>
    9595      <name>hangar1_u</name>
     96      <bReopen>1</bReopen>
     97      <bReclose>1</bReclose>
    9698      <model>models/doors/door1b_up.obj, 26</model>
    9799      <abs-dir>1.57, -1, 0, 0</abs-dir>
    98100      <abs-coor>0, 87, -672</abs-coor>
    99       <rel-target-coor>0, 70, 0</rel-target-coor>
    100       <action-time>0.75</action-time>
    101       <action-radius>150.0</action-radius>
     101      <triggers>
     102        <ApproachTrigger>
     103          <radius>150</radius>
     104        </ApproachTrigger>
     105      </triggers>
     106      <stations>
     107        <MoverStation>
     108          <rel-target-coor>0, 70, 0</rel-target-coor>
     109          <moving-time>0.75</moving-time>
     110        </MoverStation>
     111      </stations>
    102112    </Mover>
    103113    <Mover>
    104114      <name>hangar1_d</name>
     115      <bReopen>1</bReopen>
     116      <bReclose>1</bReclose>
    105117      <model>models/doors/door1b_down.obj, 26</model>
    106118      <abs-dir>1.57, -1, 0, 0</abs-dir>
    107119      <abs-coor>0, 87, -672</abs-coor>
    108       <rel-target-coor>0, -64, 0</rel-target-coor>
    109       <action-time>0.75</action-time>
    110       <action-radius>150.0</action-radius>
    111       <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
    112       <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
    113       <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
    114       <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
     120      <triggers>
     121        <ApproachTrigger>
     122          <radius>150</radius>
     123        </ApproachTrigger>
     124      </triggers>
     125      <stations>
     126        <MoverStation>
     127          <rel-target-coor>0, -64, 0</rel-target-coor>
     128          <moving-time>0.75</moving-time>
     129          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
     130          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
     131          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
     132          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
     133        </MoverStation>
     134      </stations>
    115135    </Mover>
    116136    <Mover>
    117137      <name>hangar1_l</name>
     138      <bReopen>1</bReopen>
     139      <bReclose>1</bReclose>
    118140      <model>models/doors/door1b_left.obj, 26</model>
    119141      <abs-dir>1.57, -1, 0, 0</abs-dir>
    120142      <abs-coor>0, 87, -672</abs-coor>
    121       <rel-target-coor>-62.5, 0, 0</rel-target-coor>
    122       <action-time>0.75</action-time>
    123       <action-radius>150.0</action-radius>
     143      <triggers>
     144        <ApproachTrigger>
     145          <radius>150</radius>
     146        </ApproachTrigger>
     147      </triggers>
     148      <stations>
     149        <MoverStation>
     150          <rel-target-coor>-62.5, 0, 0</rel-target-coor>
     151          <moving-time>0.75</moving-time>
     152        </MoverStation>
     153      </stations>
    124154    </Mover>
    125155    <Mover>
    126156      <name>hangar1_r</name>
     157      <bReopen>1</bReopen>
     158      <bReclose>1</bReclose>
    127159      <model>models/doors/door1b_right.obj, 26</model>
    128160      <abs-dir>1.57, -1, 0, 0</abs-dir>
    129161      <abs-coor>0, 87, -672</abs-coor>
    130       <rel-target-coor>62.5, 0, 0</rel-target-coor>
    131       <action-time>0.75</action-time>
    132       <action-radius>150.0</action-radius>
     162      <triggers>
     163        <ApproachTrigger>
     164          <radius>150</radius>
     165        </ApproachTrigger>
     166      </triggers>
     167      <stations>
     168        <MoverStation>
     169          <rel-target-coor>62.5, 0, 0</rel-target-coor>
     170          <moving-time>0.75</moving-time>
     171        </MoverStation>
     172      </stations>
    133173    </Mover>
    134174
    135175    <Mover>
    136176      <name>room_door</name>
     177      <bReopen>1</bReopen>
     178      <bReclose>1</bReclose>
    137179      <model>models/doors/door_small_b.obj, 9.5</model>
    138180      <abs-dir>3.1412 , 0, 1, 0</abs-dir>
    139181      <abs-coor>-636, 48, 0</abs-coor>
    140       <rel-target-coor>0, 0, 68</rel-target-coor>
    141       <action-time>0.75</action-time>
    142       <action-radius>100.0</action-radius>
    143       <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
    144       <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
    145       <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
     182      <triggers>
     183        <ApproachTrigger>
     184          <radius>100</radius>
     185        </ApproachTrigger>
     186      </triggers>
     187      <stations>
     188        <MoverStation>
     189          <rel-target-coor>0, 0, 68</rel-target-coor>
     190          <moving-time>0.75</moving-time>
     191          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
     192          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
     193          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
     194        </MoverStation>
     195      </stations>
    146196    </Mover>
    147197
  • data/trunk/levels/sp_level_spacestation1B.oxw

    r4740 r4888  
    7171    </ModelEntity>
    7272
     73
    7374    <Mover>
    7475      <name>hangar1_u</name>
     76      <bReopen>1</bReopen>
     77      <bReclose>1</bReclose>
    7578      <model>models/doors/door1b_up.obj, 26</model>
    7679      <abs-dir>1.57, -1, 0, 0</abs-dir>
    7780      <abs-coor>4480, 87, -4032</abs-coor>
    78       <rel-target-coor>0, 70, 0</rel-target-coor>
    79       <action-time>0.75</action-time>
    80       <action-radius>150.0</action-radius>
     81      <triggers>
     82        <ApproachTrigger>
     83          <radius>150</radius>
     84        </ApproachTrigger>
     85      </triggers>
     86      <stations>
     87        <MoverStation>
     88          <rel-target-coor>0, 70, 0</rel-target-coor>
     89          <moving-time>0.75</moving-time>
     90        </MoverStation>
     91      </stations>
    8192    </Mover>
    8293    <Mover>
    8394      <name>hangar1_d</name>
     95      <bReopen>1</bReopen>
     96      <bReclose>1</bReclose>
    8497      <model>models/doors/door1b_down.obj, 26</model>
    8598      <abs-dir>1.57, -1, 0, 0</abs-dir>
    8699      <abs-coor>4480, 87, -4032</abs-coor>
    87       <rel-target-coor>0, -64, 0</rel-target-coor>
    88       <action-time>0.75</action-time>
    89       <action-radius>150.0</action-radius>
    90       <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
    91       <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
    92       <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
    93       <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
     100      <triggers>
     101        <ApproachTrigger>
     102          <radius>150</radius>
     103        </ApproachTrigger>
     104      </triggers>
     105      <stations>
     106        <MoverStation>
     107          <rel-target-coor>0, -64, 0</rel-target-coor>
     108          <moving-time>0.75</moving-time>
     109          <opening-sound>sounds/doors/door_opening2.wav</opening-sound>
     110          <moving-sound>sounds/doors/door_moving2.wav</moving-sound>
     111          <closing-sound>sounds/doors/door_opening2.wav</closing-sound>
     112          <closed-sound>sounds/doors/door_closed2.wav</closed-sound>
     113        </MoverStation>
     114      </stations>
    94115    </Mover>
    95116    <Mover>
    96117      <name>hangar1_l</name>
     118      <bReopen>1</bReopen>
     119      <bReclose>1</bReclose>
    97120      <model>models/doors/door1b_left.obj, 26</model>
    98121      <abs-dir>1.57, -1, 0, 0</abs-dir>
    99122      <abs-coor>4480, 87, -4032</abs-coor>
    100       <rel-target-coor>-62.5, 0, 0</rel-target-coor>
    101       <action-time>0.75</action-time>
    102       <action-radius>150.0</action-radius>
     123      <triggers>
     124        <ApproachTrigger>
     125          <radius>150</radius>
     126        </ApproachTrigger>
     127      </triggers>
     128      <stations>
     129        <MoverStation>
     130          <rel-target-coor>-62.5, 0, 0</rel-target-coor>
     131          <moving-time>0.75</moving-time>
     132        </MoverStation>
     133      </stations>
    103134    </Mover>
    104135    <Mover>
    105136      <name>hangar1_r</name>
     137      <bReopen>1</bReopen>
     138      <bReclose>1</bReclose>
    106139      <model>models/doors/door1b_right.obj, 26</model>
    107140      <abs-dir>1.57, -1, 0, 0</abs-dir>
    108141      <abs-coor>4480, 87, -4032</abs-coor>
    109       <rel-target-coor>62.5, 0, 0</rel-target-coor>
    110       <action-time>0.75</action-time>
    111       <action-radius>150.0</action-radius>
     142      <triggers>
     143        <ApproachTrigger>
     144          <radius>150</radius>
     145        </ApproachTrigger>
     146      </triggers>
     147      <stations>
     148        <MoverStation>
     149          <rel-target-coor>62.5, 0, 0</rel-target-coor>
     150          <moving-time>0.75</moving-time>
     151        </MoverStation>
     152      </stations>
    112153    </Mover>
    113154
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