Changeset 4848 in orxonox.OLD for orxonox/trunk/src/lib/graphics/render2D/element_2d.h
- Timestamp:
- Jul 13, 2005, 6:36:22 PM (19 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/lib/graphics/render2D/element_2d.h
r4847 r4848 18 18 E2D_MEDIUM, //!< Will be rendered on the medium Layer. 19 19 E2D_BOTTOM, //!< Will be rendered on the bottom Layer 20 E2D_BELOW_ALL //!< Will be rendered below the 3D-scene. @todo make this work. 20 E2D_BELOW_ALL, //!< Will be rendered below the 3D-scene. @todo make this work. 21 22 E2D_LAYER_COUNT //!< The count of Layers. 21 23 } E2DLayer; 22 24 … … 24 26 typedef enum 25 27 { 26 E LEM2D_ALIGN_NONE,27 E LEM2D_ALIGN_LEFT,28 E LEM2D_ALIGN_RIGHT,29 E LEM2D_ALIGN_CENTER,30 E LEM2D_ALIGN_SCREEN_CENTER31 } E LEM2D_ALIGNMENT;28 E2D_ALIGN_NONE, 29 E2D_ALIGN_LEFT, 30 E2D_ALIGN_RIGHT, 31 E2D_ALIGN_CENTER, 32 E2D_ALIGN_SCREEN_CENTER 33 } E2D_ALIGNMENT; 32 34 33 35 //! A Struct defining the Position of an Element in 2D-space … … 70 72 E2DLayer layer; 71 73 72 E LEM2D_ALIGNMENTalignment; //!< How the Element is aligned around its Position74 E2D_ALIGNMENT alignment; //!< How the Element is aligned around its Position 73 75 const PNode* bindNode; //!< a node over which to display this 2D-element 74 76 };
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