Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jul 12, 2005, 12:33:16 AM (20 years ago)
Author:
bensch
Message:

orxonox/trunk: renamed all the \param → @param and so on in Doxygen tags.
Thanks a lot to the kDevelop team. this took since the last commit :)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/world_entities/weapons/projectile.cc

    r4758 r4836  
    2929
    3030/**
    31    \brief standard constructor
     31 * standard constructor
    3232*/
    3333Projectile::Projectile (Weapon* weapon) : WorldEntity()
     
    4444
    4545/**
    46    \brief standard deconstructor
     46 * standard deconstructor
    4747*/
    4848Projectile::~Projectile ()
     
    5757
    5858/**
    59    \brief this sets the flight direction of the projectile
    60    \param directin in which to flight
     59 * this sets the flight direction of the projectile
     60 * @param directin in which to flight
    6161
    6262   this function will calculate a vector out of this to be used in the
     
    7474
    7575/**
    76    \brief this sets the time to life of the projectile
    77    \param ttl in second
     76 * this sets the time to life of the projectile
     77 * @param ttl in second
    7878
    7979   after this life time, the projectile will garbage collect itself
     
    8686
    8787/**
    88    \brief sets the speed of the projectile
     88 * sets the speed of the projectile
    8989*/
    9090void Projectile::setSpeed(float speed)
     
    9696
    9797/**
    98    \brief sets the velocity vector to a spec speed
    99    \param velocity: vector of the velocity
     98 * sets the velocity vector to a spec speed
     99 * @param velocity: vector of the velocity
    100100*/
    101101void Projectile::setVelocity(const Vector &velocity)
     
    108108
    109109/**
    110    \brief signal tick, time dependent things will be handled here
    111    \param time since last tick
     110 * signal tick, time dependent things will be handled here
     111 * @param time since last tick
    112112*/
    113113void Projectile::tick (float time)
     
    128128
    129129/**
    130    \brief the projectile gets hit by another entity
    131    \param the other entity
    132    \param place where it is hit
     130 * the projectile gets hit by another entity
     131 * @param the other entity
     132 * @param place where it is hit
    133133*/
    134134void Projectile::hit (WorldEntity* entity, Vector* place)
     
    137137
    138138/**
    139    \brief the function gets called, when the projectile is destroyed
     139 * the function gets called, when the projectile is destroyed
    140140*/
    141141void Projectile::destroy ()
Note: See TracChangeset for help on using the changeset viewer.