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Timestamp:
Jul 12, 2005, 12:33:16 AM (20 years ago)
Author:
bensch
Message:

orxonox/trunk: renamed all the \param → @param and so on in Doxygen tags.
Thanks a lot to the kDevelop team. this took since the last commit :)

File:
1 edited

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  • orxonox/trunk/src/util/animation/animation_player.cc

    r4746 r4836  
    2424
    2525/**
    26    \brief standard constructor
     26 * standard constructor
    2727*/
    2828AnimationPlayer::AnimationPlayer ()
     
    3636
    3737/**
    38    \brief the singleton reference to this class
     38 * the singleton reference to this class
    3939*/
    4040AnimationPlayer* AnimationPlayer::singletonRef = NULL;
    4141
    4242/**
    43    \brief standard deconstructor
     43 * standard deconstructor
    4444
    4545   !! DANGER !! when unloading the AnimationPlayer no other Function
     
    5858
    5959/**
    60    \brief adds an Animation to the AnimationList.
    61    \param animation the Animation to handle
     60 * adds an Animation to the AnimationList.
     61 * @param animation the Animation to handle
    6262
    6363   when adding a Animation the Animation will too be deleted when
     
    7171
    7272/**
    73    \brief removes an Animation from the Animation List, WITHOUT deleting it.
    74    \param animation the Anmination to remove from the List
     73 * removes an Animation from the Animation List, WITHOUT deleting it.
     74 * @param animation the Anmination to remove from the List
    7575*/
    7676void AnimationPlayer::removeAnimation(Animation* animation)
     
    8080
    8181/**
    82    \brief empties the list AND deletes all the Animations
     82 * empties the list AND deletes all the Animations
    8383*/
    8484void AnimationPlayer::flush()
     
    100100
    101101/**
    102    \brief Ticks all the animations in animationList
    103    \param timePassed the time passed since the last tick.
     102 * Ticks all the animations in animationList
     103 * @param timePassed the time passed since the last tick.
    104104*/
    105105void AnimationPlayer::tick(float timePassed)
     
    124124}
    125125/**
    126    \brief starts playing the AnimationPlayer
     126 * starts playing the AnimationPlayer
    127127*/
    128128void AnimationPlayer::play()
     
    132132
    133133/**
    134    \brief pauses playing of the AnimationPlayer
     134 * pauses playing of the AnimationPlayer
    135135*/
    136136void AnimationPlayer::pause()
     
    140140
    141141/**
    142    \returns the animation from a certain baseobject
     142 * @returns the animation from a certain baseobject
    143143   if multiple are found, it just retruns the first one
    144144   if none is found it returns NULL
     
    164164
    165165/**
    166    \brief Outputs some nice debug-information
     166 * Outputs some nice debug-information
    167167*/
    168168void AnimationPlayer::debug()
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