Changeset 4836 in orxonox.OLD for orxonox/trunk/src/util/animation/animation_player.cc
- Timestamp:
- Jul 12, 2005, 12:33:16 AM (20 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/util/animation/animation_player.cc
r4746 r4836 24 24 25 25 /** 26 \briefstandard constructor26 * standard constructor 27 27 */ 28 28 AnimationPlayer::AnimationPlayer () … … 36 36 37 37 /** 38 \briefthe singleton reference to this class38 * the singleton reference to this class 39 39 */ 40 40 AnimationPlayer* AnimationPlayer::singletonRef = NULL; 41 41 42 42 /** 43 \briefstandard deconstructor43 * standard deconstructor 44 44 45 45 !! DANGER !! when unloading the AnimationPlayer no other Function … … 58 58 59 59 /** 60 \briefadds an Animation to the AnimationList.61 \param animation the Animation to handle60 * adds an Animation to the AnimationList. 61 * @param animation the Animation to handle 62 62 63 63 when adding a Animation the Animation will too be deleted when … … 71 71 72 72 /** 73 \briefremoves an Animation from the Animation List, WITHOUT deleting it.74 \param animation the Anmination to remove from the List73 * removes an Animation from the Animation List, WITHOUT deleting it. 74 * @param animation the Anmination to remove from the List 75 75 */ 76 76 void AnimationPlayer::removeAnimation(Animation* animation) … … 80 80 81 81 /** 82 \briefempties the list AND deletes all the Animations82 * empties the list AND deletes all the Animations 83 83 */ 84 84 void AnimationPlayer::flush() … … 100 100 101 101 /** 102 \briefTicks all the animations in animationList103 \param timePassed the time passed since the last tick.102 * Ticks all the animations in animationList 103 * @param timePassed the time passed since the last tick. 104 104 */ 105 105 void AnimationPlayer::tick(float timePassed) … … 124 124 } 125 125 /** 126 \briefstarts playing the AnimationPlayer126 * starts playing the AnimationPlayer 127 127 */ 128 128 void AnimationPlayer::play() … … 132 132 133 133 /** 134 \briefpauses playing of the AnimationPlayer134 * pauses playing of the AnimationPlayer 135 135 */ 136 136 void AnimationPlayer::pause() … … 140 140 141 141 /** 142 \returns the animation from a certain baseobject142 * @returns the animation from a certain baseobject 143 143 if multiple are found, it just retruns the first one 144 144 if none is found it returns NULL … … 164 164 165 165 /** 166 \briefOutputs some nice debug-information166 * Outputs some nice debug-information 167 167 */ 168 168 void AnimationPlayer::debug()
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