Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jul 12, 2005, 12:33:16 AM (20 years ago)
Author:
bensch
Message:

orxonox/trunk: renamed all the \param → @param and so on in Doxygen tags.
Thanks a lot to the kDevelop team. this took since the last commit :)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/util/animation/animation.cc

    r4746 r4836  
    2121
    2222/**
    23    \brief creates a new Animation
     23 * creates a new Animation
    2424
    2525   This also adds the Animation automatically to the AnimationPlayer's list
     
    4444
    4545/**
    46    \brief destructs the Animation
     46 * destructs the Animation
    4747
    4848   this also takes the animation out of the AnimationPlayer's list (if it is there)
     
    5454
    5555/**
    56    \brief tells the AnimationPlayer, that we do not wish to  handle this animation
     56 * tells the AnimationPlayer, that we do not wish to  handle this animation
    5757   automatically.
    5858
     
    6666
    6767/**
    68    \brief Sets the infinitymode
    69    \param postInfinity How the Animation should advance after the last Keyframe
     68 * Sets the infinitymode
     69 * @param postInfinity How the Animation should advance after the last Keyframe
    7070*/
    7171void Animation::setInfinity(ANIM_INFINITY postInfinity)
     
    7575
    7676/**
    77    \brief handles the Animation if it gets out of boundraries eg. if animation is finished.
     77 * handles the Animation if it gets out of boundraries eg. if animation is finished.
    7878*/
    7979void Animation::handleInfinity()
     
    9999
    100100/**
    101    \brief plays the animation back from the current Time forward
     101 * plays the animation back from the current Time forward
    102102*/
    103103void Animation::play()
     
    108108
    109109/**
    110    \brief plays the Next n keyframes
    111    \param n the Count of keyFrames to play.
     110 * plays the Next n keyframes
     111 * @param n the Count of keyFrames to play.
    112112*/
    113113void Animation::playNextKeyframes(int n)
     
    118118
    119119/**
    120    \brief Stops the animation. eg. pause(); rewind();
     120 * Stops the animation. eg. pause(); rewind();
    121121*/
    122122void Animation::stop()
     
    130130
    131131/**
    132    \brief Pauses the animation. Stays at the current Time
     132 * Pauses the animation. Stays at the current Time
    133133*/
    134134void Animation::pause()
     
    138138
    139139/**
    140    \brief replays the animation, eg. rewind();play();
     140 * replays the animation, eg. rewind();play();
    141141*/
    142142void Animation::replay()
Note: See TracChangeset for help on using the changeset viewer.