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Changeset 4815 in orxonox.OLD for orxonox/trunk/src/orxonox.cc


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Timestamp:
Jul 7, 2005, 3:49:05 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: now some other singletons get deleted at the end of the game. there is some classid problem with the collision detection framework: the stuff gets deleted, but the names remain in the list. bensch: you will have to adjust the class ids of the cd so it works, no idea how i could do this :)

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1 edited

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  • orxonox/trunk/src/orxonox.cc

    r4786 r4815  
    4141#include "text_engine.h"
    4242#include "event_handler.h"
     43#include "garbage_collector.h"
    4344
    4445#include "state.h"
     
    9192  delete EventHandler::getInstance();
    9293  delete Factory::getFirst();
     94  delete GameLoader::getInstance();
    9395  delete SoundEngine::getInstance();
    9496  delete State::getInstance();
     97  delete CDEngine::getInstance();
     98  delete GarbageCollector::getInstance();
    9599
    96100  ClassList::debug(0);
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