- Timestamp:
- May 2, 2007, 2:29:10 PM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
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data/contentcreation/pps/MichiVonKaenel/levels/moonstation.oxw
r4793 r4803 3 3 4 4 <WorldEntities> 5 5 6 6 <BspEntity> 7 7 <Name>levels/maps/moonstation/moonstation.bsp</Name> 8 8 </BspEntity> 9 10 <Spectator> 11 <name>Ghost</name> 12 <allowGhost>1</allowGhost> 13 </Spectator> 14 9 15 10 <SkyBox> 16 11 <name>Sky</name> … … 26 21 <md2texture>droidika.png</md2texture> --> 27 22 </FPSPlayer> 28 23 24 <Spectator> 25 <name>Ghost</name> 26 <allowGhost>1</allowGhost> 27 </Spectator> 28 29 <Planet> 30 <name>Earth</name> 31 <texture>textures/planets/earth_no_clouds.jpg</texture> 32 <size>30</size> 33 <abs-coor>494, 504, -153</abs-coor> 34 <abs-dir>3.1412, 0,0,0</abs-dir> 35 </Planet> 36 37 <Planet> 38 <name>Pluto</name> 39 <texture>textures/planets/pluto.png</texture> 40 <size>18</size> 41 <abs-coor>460, 528, -173</abs-coor> 42 <abs-dir>3.1412, 0,0,0</abs-dir> 43 </Planet> 44 45 <Planet> 46 <name>Moon</name> 47 <texture>textures/planets/titania.jpg</texture> 48 <size>12</size> 49 <abs-coor>513, 514, -164</abs-coor> 50 <abs-dir>3.1412, 0,0,0</abs-dir> 51 </Planet> 52 29 53 <Mover> 30 54 <name>door_sleepingroom_l</name> … … 37 61 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 38 62 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 39 < closed-sound>sounds/doors/door_closed2.wav</closed-sound>63 <!--<closed-sound>sounds/doors/door_closed2.wav</closed-sound>--> 40 64 </Mover> 41 65 <Mover> … … 48 72 <action-radius>50.0</action-radius> 49 73 </Mover> 74 75 <Mover> 76 <name>door_aircleaning</name> 77 <model>models/doors/door_small_b.obj, 6.7</model><!-- modelpath, size --> 78 <abs-dir>3.141, 0, 1, 0</abs-dir><!-- Pi,,Y-Axis-Rotation, --> 79 <abs-coor>120, 160, 320</abs-coor> 80 <rel-target-coor>0, 0, -45</rel-target-coor> 81 <action-time>0.6</action-time> 82 <action-radius>50.0</action-radius> 83 <opening-sound>sounds/doors/door_opening2.wav</opening-sound> 84 <closing-sound>sounds/doors/door_opening2.wav</closing-sound> 85 </Mover> 86 87 <Rotor> 88 <name>rotor_aircleaning</name> 89 <model>models/decoration/rotor1_hack.obj, 5</model> 90 <abs-coor>52,167,241</abs-coor> 91 <abs-dir>0, 0, 0, 0</abs-dir> 92 <rotation>8,0,0</rotation> 93 </Rotor> 94 <Rotor> 95 <name>rotor_aircleaning</name> 96 <model>models/decoration/rotor1_hack.obj, 5</model> 97 <abs-coor>28,167,241</abs-coor> 98 <abs-dir>0, 0, 0, 0</abs-dir> 99 <rotation>8,0,0</rotation> 100 </Rotor> 101 <Rotor> 102 <name>rotor_aircleaning</name> 103 <model>models/decoration/rotor1_hack.obj, 5</model> 104 <abs-coor>4,167,241</abs-coor> 105 <abs-dir>0, 0, 0, 0</abs-dir> 106 <rotation>8,0,0</rotation> 107 </Rotor> 108 <Rotor> 109 <name>rotor_aircleaning</name> 110 <model>models/decoration/rotor1_hack.obj, 5</model> 111 <abs-coor>-20,167,241</abs-coor> 112 <abs-dir>0, 0, 0, 0</abs-dir> 113 <rotation>8,0,0</rotation> 114 </Rotor> 50 115 51 116 <!-- Particles ------------------------------------------------------ --> … … 82 147 <Light> 83 148 <diffuse-color>1,1,1</diffuse-color> 84 <abs-coor> 0,0,0</abs-coor>149 <abs-coor>960,1200,415</abs-coor> 85 150 </Light> 86 151 </Lights>
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