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Timestamp:
Jul 6, 2005, 4:28:52 PM (20 years ago)
Author:
patrick
Message:

orxonox/trunk: ok, the normals are included now and just work fine. there is no more work on the triangle creation process to be done. Now comes spatial data partitioning. but i will take a brake before this :)

File:
1 edited

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  • orxonox/trunk/src/lib/graphics/importer/abstract_model.h

    r4794 r4802  
    7777{
    7878  unsigned int   indexToVertices[3];   //!< index to the verteces of the triangle
     79  unsigned int   indexToNormals[3];    //!< index to the normals of the triangle
    7980  unsigned int   indexToTexCoor[3];    //!< index to the texture coordinates
    8081} sTriangleExt;
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