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Ignore:
Timestamp:
Jun 27, 2005, 2:02:37 AM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: the collision detection engine works again and is ready for the presentation

File:
1 edited

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  • orxonox/trunk/src/subprojects/collision_detection/collision_detection.cc

    r4717 r4718  
    8383  //c = new Terrain();
    8484
    85   b->setRelCoor(0.0, 0.0, -10.0);
    86   //b->setRelDir(Quaternion(-M_PI/2.0f, Vector(0.0, 1.0, 0.0)));
     85  b->setRelCoor(0.0, 0.0, -15.0);
     86  b->setRelDir(Quaternion(-M_PI/2.0f, Vector(0.0, 1.0, 0.0)));
    8787
    8888  entityList->add(a);
     
    231231
    232232
    233   //b->shiftCoor(Vector(0.0, 0.0, iterata));
     233  b->shiftCoor(Vector(0.0, 0.0, iterata));
    234234
    235235
     
    238238  while( entity != NULL)
    239239  {
    240     entity->tick(dt);
     240    //entity->tick(dt);
    241241    entity = iterator->nextElement();
    242242  }
     
    247247void Framework::moduleDraw() const
    248248{
    249   CDEngine::getInstance()->debugDraw(depth, drawMode);
     249  //CDEngine::getInstance()->debugDraw(depth, drawMode);
    250250
    251251  tIterator<WorldEntity>* iterator = entityList->getIterator();
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