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Ignore:
Timestamp:
Jun 13, 2005, 6:25:54 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: drawing in diffrent hirarchies works now, with diffrent colors

File:
1 edited

Legend:

Unmodified
Added
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  • orxonox/trunk/src/lib/collision_detection/cd_engine.h

    r4615 r4622  
    4444  void disable(const int options) { int temp = this->state & options; this->state ^= temp; }
    4545
    46   void drawBV(int currentDepth, const int depth) const;
    47   void drawBVPolygon(int currentDepth, const int depth) const;
    48   void drawBVBlended(int currentDepth, const int depth) const;
     46  void drawBV(int depth) const;
     47  void drawBVPolygon(int depth) const;
     48  void drawBVBlended(int depth) const;
    4949
    5050  void checkCollisions();
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