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Timestamp:
Jun 11, 2005, 12:55:48 AM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: setClassID implemented in all files

File:
1 edited

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  • orxonox/trunk/src/util/animation/animation_player.h

    r4485 r4597  
    1 /*! 
     1/*!
    22    \file animation_player.h
    33*/
     
    1515   <b>AnimationPlayer usage:</b> \n
    1616
    17    <b>Initialisation</b>: AnimationPlayer::getInstance() does the trick this is 
     17   <b>Initialisation</b>: AnimationPlayer::getInstance() does the trick this is
    1818   usually done when initializing a world \n
    1919   <b>Adding Animations</b>: create an Animation the following Way:
     
    2121   \li set some parameters: also see the specific classes for more info
    2222   \n
    23    if you do not want a specific Animation to be handled by the AnimationPlayer, you have to 
     23   if you do not want a specific Animation to be handled by the AnimationPlayer, you have to
    2424   unload it explicitely with animation->doNotHandle();
    2525   \n
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