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Ignore:
Timestamp:
Dec 9, 2007, 7:02:16 PM (18 years ago)
Author:
scheusso
Message:

chatserver/client ok

File:
1 edited

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  • code/branches/FICN/src/network/Server.cc

    r442 r444  
    2222  Server::Server(){
    2323    packet_gen = PacketGenerator();
    24     clients = new ClientInformation();
     24    clients = new ClientInformation(true);
    2525    connection = new ConnectionManager(clients);
    2626    gamestates = new GameStateManager(clients);
     
    109109    int clientID=-1;
    110110    while(!connection->queueEmpty()){
     111      std::cout << "Client " << clientID << " sent: " << std::endl;
    111112      packet = connection->getPacket(clientID);
    112113      elaborate(packet, clientID);
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