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Timestamp:
May 30, 2005, 4:57:04 PM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: ok… forces now apply to the right objects, but i don't really like the way it works…. we will see….

File:
1 edited

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  • orxonox/trunk/src/lib/physics/physics_interface.h

    r4395 r4397  
    99#include "vector.h"
    1010#include "base_object.h"
     11
     12#ifndef NULL
     13#define NULL 0
     14#endif
    1115
    1216// Forward Declaration
     
    2630
    2731 public:
    28   PhysicsInterface();
     32  PhysicsInterface(void* objectPointer);
    2933  virtual ~PhysicsInterface();
    3034  /** \param mass the mass to set for this node. */
     
    4347 
    4448 private:
     49  void* objectPointer;
    4550  float mass;                   //!< Mass of this object
    4651  float massChildren;           //!< Sum of the masses of the children nodes
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