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Ignore:
Timestamp:
Dec 9, 2007, 12:42:46 PM (16 years ago)
Author:
scheusso
Message:

extended gamestatehandling for diffed and not diffed gamestates (initial states, etc)

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/network/GameStateClient.h

    r416 r436  
    3333  GameState decompress(GameStateCompressed a);
    3434  GameState decode(GameState a, GameStateCompressed x);
     35  GameState decode(GameStateCompressed x);
    3536  void removeObject(orxonox::Iterator<Synchronisable> &it);
    3637 
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