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Timestamp:
May 28, 2005, 12:05:46 PM (20 years ago)
Author:
bensch
Message:

orxonox/trunk: now Textures are maped as they should
before this textures where switched upside-down, now this is done in the corresponding model's textureCoordinate

File:
1 edited

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  • orxonox/trunk/src/lib/graphics/importer/texture.h

    r3966 r4357  
    1414#include "debug.h"
    1515
    16 #include <SDL_image.h>
     16enum TEXTURE_TYPE { TEXTURE_RADIAL_ALIAS,
     17                    TEXTURE_NOISE };
    1718
    1819//! A Class, that reads in Textures from different fileformats.
     
    2728 public:
    2829  Texture(const char* imageName = NULL);
     30  Texture(TEXTURE_TYPE type, int resolution);
    2931  ~Texture(void);
    3032
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