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Ignore:
Timestamp:
May 27, 2005, 7:14:55 PM (19 years ago)
Author:
bensch
Message:

orxonox/branches/physics: merged the trunk back to the physics-branche
merged with command:
svn merge -r 4301:HEAD trunk/ branches/physics/
little conflict in particle-system resolved easily

File:
1 edited

Legend:

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  • orxonox/branches/physics/src/world_entities/test_gun.cc

    r4301 r4332  
    4545  :  Weapon (parent, coordinate, direction)
    4646{
     47  this->setClassID(CL_TEST_GUN, "TestGun");
    4748  this->model = (Model*)ResourceManager::getInstance()->load("models/test_gun.obj", OBJ, RP_CAMPAIGN);
    4849  this->idleTime = 0.2f;
     
    8990    }
    9091
    91   BaseObject* p = new TestBullet(this);
    92   ObjectManager::getInstance()->cache(CL_TEST_BULLET, 100, *p);
     92  Projectile* p = new TestBullet(this);
     93  ObjectManager::getInstance()->cache(CL_TEST_BULLET, 100, p);
    9394  ObjectManager::getInstance()->debug();
    9495}
     
    143144    }
    144145
    145   Projectile* pj = new TestBullet(this);
     146  Projectile* pj = (TestBullet*)ObjectManager::getInstance()->getFromDeadList(CL_TEST_BULLET);
     147
     148  //printf( "object ref %p\n", ObjectManager::getInstance()->getFromDeadList(CL_TEST_BULLET));
     149
     150  //Projectile* pj = new TestBullet(this);
    146151  pj->setAbsCoor(this->getAbsCoor() + this->projectileOffset);
    147152  pj->setAbsDir(this->getAbsDir());
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