Changeset 4318 in orxonox.OLD for orxonox/trunk/src/class_list.h
- Timestamp:
- May 27, 2005, 12:53:34 AM (19 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/class_list.h
r4315 r4318 6 6 */ 7 7 8 #ifndef _CLASS_LIST_H 9 #define _CLASS_LIST_H 10 8 11 9 12 //! list of all classes to be loadable in via the ObjectManager 10 13 typedef enum classList 11 14 { 15 CL_PARENT, 16 CL_HELPER_PARENT, 17 CL_NULL_PARENT, 12 18 CL_CAMERA, 19 CL_CAMERA_TARGET, 20 21 CL_WORLD_ENTITY, 13 22 CL_ENVIRONEMENT, 14 23 CL_NPC, … … 24 33 CL_TEST_GUN, 25 34 CL_WEAPON, 26 CL_WORLD_ENTITY, 35 CL_CHARACTER_ATTRIBUTES, 36 37 CL_STORY_ENTITY, 38 CL_CAMPAIGN, 39 CL_WORLD, 40 CL_TRACK_MANAGER, 41 CL_TRACK_NODE, 27 42 28 43 CL_ANIMATION, … … 32 47 CL_ARRAY, 33 48 CL_BASE_OBJECT, 34 CL_BASE, 49 CL_CURVE, 50 CL_VECTOR, 51 CL_FACTORY, 52 CL_INI_PARSER, 53 CL_LIST, 54 CL_SUBSTRING, 55 CL_LOAD_PARAM, 56 57 CL_OBJECT_MANAGER, 58 CL_RESOURCE_MANAGER, 59 CL_GARBAGE_COLLECTOR, 60 CL_GAME_LOADER, 61 CL_COMMAND_NODE, 62 63 CL_GRAPHICS_ENGINE, 64 CL_TEXT_ENGINE, 65 CL_TEXT, 66 CL_GLMENU_IMAGE_SCREEN, 67 CL_LIGHT, 68 CL_LIGHT_MANAGER, 69 CL_MATERIAL, 70 CL_MD2Model, 71 CL_MODEL, 72 CL_OBJMODEL, 73 CL_PROMITIVE_MODEL, 74 75 CL_PARTICLE_EMITTER, 76 CL_PARTICLE_ENGINE, 77 CL_PARTICLE_SYSTEM, 78 35 79 36 80 CL_NUMBER 37 81 }; 38 82 39 /* 40 animation.o 41 animation3d.o 42 animation_player.o 43 array.o 44 base_entity.o 45 base_object.o 46 benchmark.o 47 camera.o 48 campaign.o 49 character_attributes.o 50 command_node.o 51 curve.o 52 environment.o 53 factory.o 54 game_loader.o 55 garbage_collector.o 56 glmenu_imagescreen.o 57 graphics_engine.o 58 helper_parent.o 59 ini_parser.o 60 keynames.o 61 light.o 62 list.o 63 load_param.o 64 material.o 65 md2Model.o 66 model.o 67 null_parent.o 68 objModel.o 69 object_manager.o 70 orxonox.o 71 p_node.o 72 particle_emitter.o 73 particle_engine.o 74 particle_system.o 75 player.o 76 primitive_model.o 77 projectile.o 78 resource_manager.o 79 satellite.o 80 skybox.o 81 skysphere.o 82 story_entity.o 83 substring.o 84 terrain.o 85 test_bullet.o 86 test_entity.o 87 test_gun.o 88 text_engine.o 89 texture.o 90 track_manager.o 91 track_node.o 92 vector.o 93 weapon.o 94 world.o 95 world_entity.o 96 */ 83 84 #endif /* _CLASS_LIST_H */
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