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Ignore:
Timestamp:
May 18, 2005, 2:15:48 PM (19 years ago)
Author:
bensch
Message:

orxonox/branches/openAL: audio Buffers will be flushed at the End of the Level

File:
1 edited

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  • orxonox/branches/openAL/src/story_entities/world.cc

    r4209 r4219  
    208208  delete this->particleEngine;
    209209  TextEngine::getInstance()->flush();
     210  SoundEngine::getInstance()->flushAllBuffers();
    210211
    211212  delete AnimationPlayer::getInstance(); // this should be at the end of the unloading sequence.
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