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Ignore:
Timestamp:
May 17, 2005, 3:36:42 AM (19 years ago)
Author:
bensch
Message:

orxonox/branches/openAL: shoots now have a cool sound

File:
1 edited

Legend:

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  • orxonox/branches/openAL/src/story_entities/world.cc

    r4205 r4208  
    490490
    491491  SoundEngine::getInstance()->setListener(tn);
    492   SoundSource* tSound = SoundEngine::getInstance()->createSource("sound/explo.wav", this->localPlayer);
    493   tSound->setRolloffFactor(0);
    494   tSound->play();
    495 
    496492
    497493  ParticleSystem* system = new ParticleSystem(1000, PARTICLE_SPRITE);
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