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Timestamp:
May 14, 2005, 1:15:25 AM (19 years ago)
Author:
bensch
Message:

orxonox/branches/physics: connection of Physical effects should work on ParticleSystems

File:
1 edited

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  • orxonox/branches/physics/src/lib/graphics/particles/particle_system.h

    r4178 r4182  
    3131class Material;
    3232class ParticleEmitter;
    33 
     33class Field;
    3434
    3535//! A struct for one Particle
     
    3939  Vector position;            //!< The current position of this particle.
    4040  Vector velocity;            //!< The current velocity of this particle.
     41  Vector extForce;            //!< The external Force that influences this Particle.
    4142  Quaternion rotation;        //!< The current rotation of this particle.
    4243  float mass;                 //!< The mass of this particle.
     
    6869  void setConserve(float conserve);
    6970  void setMass(float mass, float randomMass);
     71
     72  void applyField(Field* field);
    7073
    7174  void tick(float dt);
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