Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changeset 4138 in orxonox.OLD for orxonox/branches/md2_loader/src/Makefile.in


Ignore:
Timestamp:
May 10, 2005, 10:15:57 AM (20 years ago)
Author:
patrick
Message:

orxonox/branches/md2_loader: modified the MD2Model class so it is able to draw the model, very bad style, just debugging the code. Some worse hacks in world class

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/branches/md2_loader/src/Makefile.in

    r4078 r4138  
    7373        track_manager.$(OBJEXT) track_node.$(OBJEXT) factory.$(OBJEXT) \
    7474        animation.$(OBJEXT) animation3d.$(OBJEXT) \
    75         animation_player.$(OBJEXT) garbage_collector.$(OBJEXT) \
    76         story_entity.$(OBJEXT) campaign.$(OBJEXT) world.$(OBJEXT) \
    77         world_entity.$(OBJEXT) player.$(OBJEXT) environment.$(OBJEXT) \
    78         skysphere.$(OBJEXT) skybox.$(OBJEXT) terrain.$(OBJEXT) \
    79         weapon.$(OBJEXT) projectile.$(OBJEXT) satellite.$(OBJEXT) \
     75        animation_player.$(OBJEXT) object_manager.$(OBJEXT) \
     76        garbage_collector.$(OBJEXT) story_entity.$(OBJEXT) \
     77        campaign.$(OBJEXT) world.$(OBJEXT) world_entity.$(OBJEXT) \
     78        player.$(OBJEXT) environment.$(OBJEXT) skysphere.$(OBJEXT) \
     79        skybox.$(OBJEXT) terrain.$(OBJEXT) weapon.$(OBJEXT) \
     80        projectile.$(OBJEXT) satellite.$(OBJEXT) \
    8081        character_attributes.$(OBJEXT) test_gun.$(OBJEXT) \
    8182        test_bullet.$(OBJEXT) ai.$(OBJEXT) p_node.$(OBJEXT) \
     
    124125@AMDEP_TRUE@    ./$(DEPDIR)/material.Po ./$(DEPDIR)/md2Model.Po \
    125126@AMDEP_TRUE@    ./$(DEPDIR)/model.Po ./$(DEPDIR)/null_parent.Po \
    126 @AMDEP_TRUE@    ./$(DEPDIR)/objModel.Po ./$(DEPDIR)/orxonox.Po \
    127 @AMDEP_TRUE@    ./$(DEPDIR)/p_node.Po \
     127@AMDEP_TRUE@    ./$(DEPDIR)/objModel.Po \
     128@AMDEP_TRUE@    ./$(DEPDIR)/object_manager.Po \
     129@AMDEP_TRUE@    ./$(DEPDIR)/orxonox.Po ./$(DEPDIR)/p_node.Po \
    128130@AMDEP_TRUE@    ./$(DEPDIR)/particle_emitter.Po \
    129131@AMDEP_TRUE@    ./$(DEPDIR)/particle_engine.Po \
     
    286288                 util/animation/animation3d.cc \
    287289                 util/animation/animation_player.cc \
     290                 util/object_manager.cc \
    288291                 garbage_collector.cc \
    289292                 story_entities/story_entity.cc \
     
    347350                 util/animation/animation3d.h \
    348351                 util/animation/animation_player.h \
     352                 util/object_manager.h \
    349353                 garbage_collector.h \
    350354                 story_entities/story_entity.h \
     
    550554@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/null_parent.Po@am__quote@
    551555@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/objModel.Po@am__quote@
     556@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/object_manager.Po@am__quote@
    552557@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/orxonox.Po@am__quote@
    553558@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/p_node.Po@am__quote@
     
    818823@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
    819824@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o animation_player.obj `if test -f 'util/animation/animation_player.cc'; then $(CYGPATH_W) 'util/animation/animation_player.cc'; else $(CYGPATH_W) '$(srcdir)/util/animation/animation_player.cc'; fi`
     825
     826object_manager.o: util/object_manager.cc
     827@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT object_manager.o -MD -MP -MF "$(DEPDIR)/object_manager.Tpo" -c -o object_manager.o `test -f 'util/object_manager.cc' || echo '$(srcdir)/'`util/object_manager.cc; \
     828@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/object_manager.Tpo" "$(DEPDIR)/object_manager.Po"; else rm -f "$(DEPDIR)/object_manager.Tpo"; exit 1; fi
     829@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='util/object_manager.cc' object='object_manager.o' libtool=no @AMDEPBACKSLASH@
     830@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/object_manager.Po' tmpdepfile='$(DEPDIR)/object_manager.TPo' @AMDEPBACKSLASH@
     831@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     832@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o object_manager.o `test -f 'util/object_manager.cc' || echo '$(srcdir)/'`util/object_manager.cc
     833
     834object_manager.obj: util/object_manager.cc
     835@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT object_manager.obj -MD -MP -MF "$(DEPDIR)/object_manager.Tpo" -c -o object_manager.obj `if test -f 'util/object_manager.cc'; then $(CYGPATH_W) 'util/object_manager.cc'; else $(CYGPATH_W) '$(srcdir)/util/object_manager.cc'; fi`; \
     836@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/object_manager.Tpo" "$(DEPDIR)/object_manager.Po"; else rm -f "$(DEPDIR)/object_manager.Tpo"; exit 1; fi
     837@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='util/object_manager.cc' object='object_manager.obj' libtool=no @AMDEPBACKSLASH@
     838@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/object_manager.Po' tmpdepfile='$(DEPDIR)/object_manager.TPo' @AMDEPBACKSLASH@
     839@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     840@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o object_manager.obj `if test -f 'util/object_manager.cc'; then $(CYGPATH_W) 'util/object_manager.cc'; else $(CYGPATH_W) '$(srcdir)/util/object_manager.cc'; fi`
    820841
    821842story_entity.o: story_entities/story_entity.cc
Note: See TracChangeset for help on using the changeset viewer.