Changeset 3991 for data/trunk/worlds/sp_level_ambush_at_jupiter.oxw
- Timestamp:
- Jul 2, 2006, 1:37:14 PM (18 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
data/trunk/worlds/sp_level_ambush_at_jupiter.oxw
r3901 r3991 13 13 14 14 15 <ScriptManager> 16 17 <Scripts> 18 19 <Script> 20 <file>guard.lua</file> 21 <object>GenericNPC, guard</object> 22 <object>FPSPlayer, Player</object> 23 </Script> 24 25 <Script> 26 <file>secondguard.lua</file> 27 <object>GenericNPC, secondguard</object> 28 <object>GenericNPC, guard</object> 29 <object>FPSPlayer, Player</object> 30 <object>GenericNPC, prisoner</object> 31 </Script> 32 33 <Script> 34 <file>prisoner.lua</file> 35 <object>GenericNPC, prisoner</object> 36 <object>FPSPlayer, Player</object> 37 <object>GenericNPC, secondguard</object> 38 </Script> 39 40 <Script> 41 <file>secondprisoner.lua</file> 42 <object>GenericNPC, Secondprisoner</object> 43 <object>FPSPlayer, Player</object> 44 </Script> 45 46 <Script> 47 <file>falldown.lua</file> 48 <object>TestEntity, fallingguy </object> 49 <object>FPSPlayer, Player</object> 50 </Script> 51 52 <Script> 53 <file>floorguy.lua</file> 54 <object>GenericNPC, floorguy </object> 55 <object>FPSPlayer, Player</object> 56 </Script> 57 58 <Script> 59 <file>spaceship.lua</file> 60 <object>Claw, spaceshipclaw</object> 61 <object>RepairStation, repair</object> 62 <object>FPSPlayer, Player</object> 63 <object>SpaceShip, spaceship</object> 64 </Script> 65 66 </Scripts> 67 68 <ScriptTriggers> 69 70 <ScriptTrigger> 71 <name>falldowntrigger</name> 72 <file>falldown.lua</file> 73 <function>tick</function> 74 <abs-coor>763, 0, 34</abs-coor> 75 <radius>100</radius> 76 <worldentity>Player</worldentity> 77 <debugdraw>true</debugdraw> 78 </ScriptTrigger> 79 80 <ScriptTrigger> 81 <name>guardtrigger</name> 82 <file>guard.lua</file> 83 <function>tick</function> 84 <abs-coor>-84, 19, 77</abs-coor> 85 <radius>100</radius> 86 <worldentity>Player</worldentity> 87 </ScriptTrigger> 88 89 <ScriptTrigger> 90 <name>secondguardtrigger</name> 91 <file>secondguard.lua</file> 92 <function>tick</function> 93 <abs-coor>-84, 19, 77</abs-coor> 94 <radius>100</radius> 95 <worldentity>Player</worldentity> 96 </ScriptTrigger> 97 98 <ScriptTrigger> 99 <name>prisonertrigger</name> 100 <file>prisoner.lua</file> 101 <function>tick</function> 102 <abs-coor>-84, 19, 77</abs-coor> 103 <radius>100</radius> 104 <worldentity>Player</worldentity> 105 </ScriptTrigger> 106 107 <ScriptTrigger> 108 <name>secondprisonertrigger</name> 109 <file>secondprisoner.lua</file> 110 <function>tick</function> 111 <abs-coor>-84, 19, 77</abs-coor> 112 <radius>100</radius> 113 <worldentity>Player</worldentity> 114 </ScriptTrigger> 115 116 <ScriptTrigger> 117 <name>spaceshiptrigger</name> 118 <file>spaceship.lua</file> 119 <function>tick</function> 120 <abs-coor>-84, 19, 77</abs-coor> 121 <radius>100</radius> 122 <worldentity>Player</worldentity> 123 <debugdraw>true</debugdraw> 124 </ScriptTrigger> 125 126 127 <ScriptTrigger> 128 <name>floorguytrigger</name> 129 <file>floorguy.lua</file> 130 <function>tick</function> 131 <abs-coor>576.753357, 19, 508.746613</abs-coor> 132 <radius>100</radius> 133 <worldentity>Player</worldentity> 134 </ScriptTrigger> 135 136 </ScriptTriggers> 137 138 </ScriptManager> 139 140 15 141 <WorldEntities> 16 142 … … 21 147 </SkyBox> 22 148 23 24 149 <BspEntity> 25 150 <Name>worlds/bsp/single_player_proto_world_01.bsp</Name> … … 27 152 28 153 <GenericNPC> 29 <name>the stranger</name> 30 <model>models/creatures/doom_guy.md2, 10</model> 31 <md2texture>doom_guy.png</md2texture> 32 <abs-coor>776, 3, 16</abs-coor> 154 <name>guard</name> 155 <model>models/creatures/doom_guy.md2, 10</model> 156 <md2texture>doom_guy.png</md2texture> 157 <abs-coor>275.33, 29, 241.26</abs-coor> 158 <abs-dir>-3.1, 0, 1, 0</abs-dir> 159 </GenericNPC> 160 161 <GenericNPC> 162 <name>secondguard</name> 163 <model>models/creatures/doom_guy.md2, 10</model> 164 <md2texture>doom_guy.png</md2texture> 165 <abs-coor>440, 55, 180</abs-coor> 166 <abs-dir>-3.1, 0, 1, 0</abs-dir> 167 </GenericNPC> 168 169 170 <GenericNPC> 171 <name>prisoner</name> 172 <model>models/creatures/doom_guy.md2, 10</model> 173 <md2texture>doom_guy.png</md2texture> 174 <abs-coor>-69, 29, 74</abs-coor> 33 175 <abs-dir>-1.55, 0, 1, 0</abs-dir> 34 176 </GenericNPC> 177 178 <GenericNPC> 179 <name>Secondprisoner</name> 180 <model>models/creatures/doom_guy.md2, 10</model> 181 <md2texture>doom_guy.png</md2texture> 182 <abs-coor>22, 29,121</abs-coor> 183 <abs-dir>-1.55, 0, 1, 0</abs-dir> 184 </GenericNPC> 185 186 <GenericNPC> 187 <name>statist</name> 188 <model>models/creatures/doom_guy.md2, 10</model> 189 <md2texture>doom_guy.png</md2texture> 190 <abs-coor>-58, 29, 496</abs-coor> 191 <abs-dir>0, 0, 1, 0</abs-dir> 192 </GenericNPC> 193 194 <GenericNPC> 195 <name>statist2</name> 196 <model>models/creatures/doom_guy.md2, 10</model> 197 <md2texture>doom_guy.png</md2texture> 198 <abs-coor>-65, 29, 528</abs-coor> 199 <abs-dir>0, 0, 1, 0</abs-dir> 200 </GenericNPC> 201 202 <GenericNPC> 203 <name>floorguy</name> 204 <model>models/creatures/doom_guy.md2, 10</model> 205 <md2texture>doom_guy.png</md2texture> 206 <abs-coor>800.634338, 29, -340.454163</abs-coor> 207 <abs-dir>0, 0, 1, 0</abs-dir> 208 </GenericNPC> 209 210 211 <TestEntity> 212 <name>fallingguy</name> 213 <model>models/creatures/doom_guy.md2, 10</model> 214 <md2texture>doom_guy.png</md2texture> 215 <abs-coor>620.5, 500, -750</abs-coor> 216 <abs-dir>-1.55, 0, 0, 1</abs-dir> 217 </TestEntity> 218 219 <Door> 220 <name>laboratory door</name> 221 <scale>32.0</scale> 222 <action-radius>40.0</action-radius> 223 <abs-coor>173, 47, 280</abs-coor> 224 </Door> 225 226 227 <RepairStation> 228 <name>repair station 01</name> 229 <scale>80.0</scale> 230 <abs-coor>20.139891, 10, -1861.332275</abs-coor> 231 </RepairStation> 232 35 233 36 234 <FPSPlayer> 37 235 <name>Player</name> 38 <abs-coor>-148, 100,87</abs-coor>236 <abs-coor>-148,49,87</abs-coor> 39 237 <model>models/creatures/droidika.md2, 5</model> 40 238 <md2texture>droidika.png</md2texture>
Note: See TracChangeset
for help on using the changeset viewer.