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Changeset 3980 in orxonox.OLD for orxonox/trunk/src/story_entities/world.cc


Ignore:
Timestamp:
Apr 26, 2005, 2:48:43 AM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: started to implement the weapon change animation

File:
1 edited

Legend:

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  • orxonox/trunk/src/story_entities/world.cc

    r3977 r3980  
    477477            animation->setInfinity(ANIM_INF_REPLAY);
    478478
    479             animation->addKeyFrame(Vector(0, 0, 0), Quaternion(0, Vector(0,1,0)), 1.0, ANIM_LINEAR, ANIM_NEG_EXP);
    480             animation->addKeyFrame(Vector(0, 2, 0), Quaternion(M_PI, Vector(0,1,0)), 1.0, ANIM_LINEAR, ANIM_NEG_EXP);
    481             animation->addKeyFrame(Vector(0, 0, 0), Quaternion(0, Vector(0,1,0)), 1.0, ANIM_LINEAR, ANIM_NEG_EXP);
     479            animation->addKeyFrame(Vector(0, 0, 0), Quaternion(0, Vector(0,1,0)), 1.0, ANIM_LINEAR, ANIM_SINE);
     480            animation->addKeyFrame(Vector(0, 2, 0), Quaternion(M_PI, Vector(0,1,0)), 1.0, ANIM_LINEAR, ANIM_SINE);
     481            animation->addKeyFrame(Vector(0, 0, 0), Quaternion(0, Vector(0,1,0)), 1.0, ANIM_LINEAR, ANIM_SINE);
    482482
    483483            //animation->addKeyFrame(Vector(0, 0, 0), Quaternion(), 1.0, ANIM_LINEAR);
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