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Ignore:
Timestamp:
Apr 19, 2005, 2:54:20 AM (19 years ago)
Author:
bensch
Message:

orxonox/trunk: playing music works :)
now it really is bedTime

File:
1 edited

Legend:

Unmodified
Added
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  • orxonox/branches/sound_engine/src/lib/sound/sound_engine.h

    r3890 r3892  
    4343  Sound(const char* fileName, SOUND_TYPE soundType);
    4444  virtual ~Sound(void);
     45
     46  virtual void play() = 0;
     47  virtual void stop() = 0;
     48
    4549 protected:
    4650  SOUND_TYPE soundType;
    4751  int channel;
     52  int volume;
    4853};
    4954
     
    5257  SoundEffect(const char* fileName, SOUND_TYPE soundType = SOUND_NONE);
    5358  virtual ~SoundEffect(void);
     59
     60  virtual void play();
     61  virtual void stop();
    5462 private:
    5563  Mix_Chunk* effect;
     
    6068  Music(const char* fileName, SOUND_TYPE soundType = SOUND_NONE);
    6169  virtual ~Music(void);
     70
     71  virtual void play();
     72  virtual void stop();
    6273 private:
    6374  Mix_Music* music;
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