Changeset 3728 in orxonox.OLD for orxonox/branches/shadows/src/shadow.h
- Timestamp:
- Apr 5, 2005, 9:53:42 PM (19 years ago)
- File:
-
- 1 edited
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orxonox/branches/shadows/src/shadow.h
r3706 r3728 23 23 #include "world_entity.h" 24 24 #include "player.h" 25 #include "vector.h" 25 26 26 27 //! A Class to handle the Shadow … … 36 37 unsigned char *image; 37 38 OBJModel* player; 39 Vector normal_vectors[100][80]; 40 Vector vertexes[4][100][80]; 38 41 //playerangle used to obtain information about the angle of the player 39 42 Player* playerangle; … … 43 46 void m_inverse(const float *m,float *out); 44 47 48 45 49 46 50 public: 47 Shadow(OBJModel* player,Player* playerangle ,float groundVertexes[]);51 Shadow(OBJModel* player,Player* playerangle); 48 52 ~Shadow(); 49 53 void init(); 50 54 void draw(); 55 void setGround(); 56 void setNormal(Vector a,int i,int j); 57 void setVertexNum(Vector a,int i,int j,int num); 51 58 void updatePosition(float x,float y,float z); 52 59
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