Changeset 3706 in orxonox.OLD for orxonox/branches/shadows/src/orxonox.cc
- Timestamp:
- Mar 31, 2005, 11:29:47 PM (19 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
orxonox/branches/shadows/src/orxonox.cc
r3398 r3706 133 133 134 134 int bpp = 16; 135 int width = 640;136 int height = 480;135 int width = 1024; 136 int height = 768; 137 137 //Uint32 flags = SDL_HWSURFACE | SDL_OPENGL | SDL_GL_DOUBLEBUFFER; /* \todo: SDL_OPENGL doen't permit to load images*/ 138 138 //Uint32 flags = SDL_HWSURFACE | SDL_GL_DOUBLEBUFFER; … … 177 177 GLfloat lmodelAmbient[] = {.1, .1, .1, 1.0}; 178 178 GLfloat whiteLight[] = {1.0, 1.0, 1.0,1.0}; 179 GLfloat lightPosition[] = {10.0, 10, 19.0, 0.0}; 180 179 GLfloat lightPosition[] = {0.0, 10, 19.0, 0.0}; 180 GLfloat lightPosition2[] ={50,10,0,0}; 181 181 182 glLightfv (GL_LIGHT0, GL_DIFFUSE, whiteLight); 182 183 glLightfv (GL_LIGHT0, GL_SPECULAR, whiteLight); 184 glLightfv(GL_LIGHT1,GL_SPECULAR,whiteLight); 183 185 glEnable (GL_LIGHTING); 184 186 glEnable (GL_LIGHT0); 187 glEnable (GL_LIGHT1); 185 188 glEnable (GL_DEPTH_TEST); 186 189 glLightfv (GL_LIGHT0, GL_POSITION, lightPosition); 190 glLightfv (GL_LIGHT1, GL_POSITION, lightPosition2); 187 191 glLightfv (GL_LIGHT0, GL_DIFFUSE, whiteLight); 192 glLightfv (GL_LIGHT1, GL_DIFFUSE, whiteLight); 188 193 189 194 //glEnable (GL_TEXTURE_2D);
Note: See TracChangeset
for help on using the changeset viewer.