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Ignore:
Timestamp:
Mar 31, 2005, 10:27:46 PM (19 years ago)
Author:
bensch
Message:

orxonox/branches/textEngine: SDL include fix in configure and texture

File:
1 edited

Legend:

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  • orxonox/branches/textEngine/src/lib/graphics/importer/texture.h

    r3681 r3701  
    1414#include "debug.h"
    1515
    16 #ifdef HAVE_SDL_SDL_IMAGE_H
    17 #include <SDL/SDL_image.h>
     16#ifdef HAVE_SDL_IMAGE_H
     17#include <SDL_image.h>
    1818#else
    1919// IMAGE LIBS //
     
    2626#include <png.h>
    2727#endif /* HAVE_PNG_H */
    28 #endif /* HAVE_SDL_SDL_IMAGE_H */
     28#endif /* HAVE_SDL_IMAGE_H */
    2929
    3030//! A Class, that reads in Textures from different fileformats.
     
    5757
    5858  bool loadImage(const char* imageName);
    59 #ifndef HAVE_SDL_SDL_IMAGE_H
     59#ifndef HAVE_SDL_IMAGE_H
    6060
    6161  bool loadBMP (char* bmpName);
     
    7474
    7575};
    76 
    77 
    78 
    7976#endif /* _TEXTURE_H */
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