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Ignore:
Timestamp:
Dec 3, 2007, 12:28:19 AM (16 years ago)
Author:
scheusso
Message:

PacketDecoder:

Extended Class to make inheriting easier…

-added virtual function, that can be implemented by lower classes

Client:

Added some function, changed some things (input, gamestate, connectionhandling)

Server:

same as client

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/FICN/src/network/ConnectionManager.h

    r337 r369  
    6161    // send out all queued packets
    6262    bool sendPackets(ENetEvent *event);
     63    bool sendPackets();
    6364    private:
    6465    bool clientDisconnect(ENetPeer *peer);
     
    6768    // implementation of the listener
    6869    void receiverThread(); //thread2
     70    void disconnectClients();
    6971    //packetbuffer
    7072    PacketBuffer buffer;
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