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Ignore:
Timestamp:
Dec 3, 2007, 12:28:19 AM (16 years ago)
Author:
scheusso
Message:

PacketDecoder:

Extended Class to make inheriting easier…

-added virtual function, that can be implemented by lower classes

Client:

Added some function, changed some things (input, gamestate, connectionhandling)

Server:

same as client

File:
1 edited

Legend:

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Added
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  • code/branches/FICN/src/network/ClientConnection.h

    r337 r369  
    3838    ClientConnection(int port, const char* address);
    3939    ENetPacket *getPacket(ENetAddress &address); // thread1
     40    ENetPacket *getPacket(); // thread1
    4041    // check wheter the packet queue is empty
    4142    bool queueEmpty();
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