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Timestamp:
Mar 30, 2005, 9:37:52 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: projectile speed issue: fixed some strange behaveour. still got the problem, that the the projectile have variable relative speeds to the player…

File:
1 edited

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  • orxonox/trunk/src/world_entities/projectile.h

    r3676 r3683  
    1010
    1111class Vector;
     12class Weapon;
    1213
    1314class Projectile : public WorldEntity
     
    1617
    1718 public:
    18   Projectile ();
     19  Projectile (Weapon* weapon);
    1920  virtual ~Projectile ();
    2021
     
    3536  float ttl;                           //!< time to life, after this time, the projectile will garbage collect itself
    3637  Vector* flightDirection;             //!< direction in which the shoot flights
     38  Weapon* weapon;                      //!< weapon the shoot belongs to
    3739 
    3840};
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