Changeset 3632 in orxonox.OLD for orxonox/trunk/src/world_entities/projectile.h
- Timestamp:
- Mar 22, 2005, 12:36:39 PM (19 years ago)
- File:
-
- 1 edited
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orxonox/trunk/src/world_entities/projectile.h
r3618 r3632 10 10 11 11 class Primitive; 12 class Vector; 12 13 13 14 class Projectile : public WorldEntity … … 19 20 virtual ~Projectile (); 20 21 22 void setFlightDirection(Quaternion* flightDirection); 23 21 24 virtual void hit (WorldEntity* weapon, Vector* loc); 22 25 virtual void destroy (); … … 27 30 private: 28 31 //physical attriutes like: force, speed, acceleration etc. 29 Primitive* projectileModel; 30 32 Primitive* projectileModel; //!< this serves temporary as a plasma bullet 33 float speed; //!< this is the speed of the projectile 34 Vector* flightDirection; //!< direction in which the shoot flights 31 35 }; 32 36
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