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Changeset 3629 in orxonox.OLD for orxonox/trunk/src/game_loader.cc


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Timestamp:
Mar 22, 2005, 11:15:54 AM (20 years ago)
Author:
patrick
Message:

orxonox/trunk: some changes in the storyentity framework: added a preLoad() function, since there is some stuff to be initialized before load(). written some comments to level loading doxygen stuff. now the worldinterface works

File:
1 edited

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  • orxonox/trunk/src/game_loader.cc

    r3433 r3629  
    8686  switch(campaignID)
    8787    {
    88       // Debug Level 0: Debug level used to test the base frame work.
     88      /*
     89         Debug Level 0: Debug level used to test the base frame work.
     90         As you can see, all storyentity data is allocated before game
     91         start. the storyentity will load themselfs shortly before start
     92         through the StoryEntity::init() funtion.
     93      */
    8994    case DEBUG_CAMPAIGN_0:
    9095      {
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