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Changeset 3618 in orxonox.OLD for orxonox/trunk/src/Makefile.in


Ignore:
Timestamp:
Mar 21, 2005, 3:26:26 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: adding TestGun to implement a test gun :) some smaller changes in ghe weapon.h interface. some doxytags for primitive

File:
1 edited

Legend:

Unmodified
Added
Removed
  • orxonox/trunk/src/Makefile.in

    r3610 r3618  
    6161        terrain.$(OBJEXT) primitive.$(OBJEXT) weapon.$(OBJEXT) \
    6262        projectile.$(OBJEXT) character_attributes.$(OBJEXT) \
    63         ai.$(OBJEXT) p_node.$(OBJEXT) null_parent.$(OBJEXT) \
    64         helper_parent.$(OBJEXT) data_tank.$(OBJEXT) \
    65         graphics_engine.$(OBJEXT) light.$(OBJEXT) fontset.$(OBJEXT) \
    66         array.$(OBJEXT) objModel.$(OBJEXT) model.$(OBJEXT) \
    67         material.$(OBJEXT) texture.$(OBJEXT) base_entity.$(OBJEXT) \
    68         base_object.$(OBJEXT) ini_parser.$(OBJEXT) list.$(OBJEXT) \
    69         vector.$(OBJEXT) curve.$(OBJEXT) glmenu_imagescreen.$(OBJEXT)
     63        test_gun.$(OBJEXT) ai.$(OBJEXT) p_node.$(OBJEXT) \
     64        null_parent.$(OBJEXT) helper_parent.$(OBJEXT) \
     65        data_tank.$(OBJEXT) graphics_engine.$(OBJEXT) light.$(OBJEXT) \
     66        fontset.$(OBJEXT) array.$(OBJEXT) objModel.$(OBJEXT) \
     67        model.$(OBJEXT) material.$(OBJEXT) texture.$(OBJEXT) \
     68        base_entity.$(OBJEXT) base_object.$(OBJEXT) \
     69        ini_parser.$(OBJEXT) list.$(OBJEXT) vector.$(OBJEXT) \
     70        curve.$(OBJEXT) glmenu_imagescreen.$(OBJEXT)
    7071orxonox_OBJECTS = $(am_orxonox_OBJECTS)
    7172orxonox_LDADD = $(LDADD)
     
    9596@AMDEP_TRUE@    ./$(DEPDIR)/skysphere.Po \
    9697@AMDEP_TRUE@    ./$(DEPDIR)/story_entity.Po ./$(DEPDIR)/terrain.Po \
    97 @AMDEP_TRUE@    ./$(DEPDIR)/texture.Po \
     98@AMDEP_TRUE@    ./$(DEPDIR)/test_gun.Po ./$(DEPDIR)/texture.Po \
    9899@AMDEP_TRUE@    ./$(DEPDIR)/track_manager.Po \
    99100@AMDEP_TRUE@    ./$(DEPDIR)/track_node.Po ./$(DEPDIR)/vector.Po \
     
    249250                 world_entities/projectile.cc \
    250251                 world_entities/character_attributes.cc \
     252                 world_entities/test_gun.cc \
    251253                 ai/ai.cc \
    252254                 lib/coord/p_node.cc \
     
    297299                 world_entities/projectile.h \
    298300                 world_entities/character_attributes.h \
     301                 world_entities/test_gun.h \
    299302                 ai/ai.h \
    300303                 network/synchronisable.h \
     
    427430@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/story_entity.Po@am__quote@
    428431@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/terrain.Po@am__quote@
     432@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/test_gun.Po@am__quote@
    429433@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/texture.Po@am__quote@
    430434@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/track_manager.Po@am__quote@
     
    642646@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
    643647@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o character_attributes.obj `if test -f 'world_entities/character_attributes.cc'; then $(CYGPATH_W) 'world_entities/character_attributes.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/character_attributes.cc'; fi`
     648
     649test_gun.o: world_entities/test_gun.cc
     650@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT test_gun.o -MD -MP -MF "$(DEPDIR)/test_gun.Tpo" -c -o test_gun.o `test -f 'world_entities/test_gun.cc' || echo '$(srcdir)/'`world_entities/test_gun.cc; \
     651@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/test_gun.Tpo" "$(DEPDIR)/test_gun.Po"; else rm -f "$(DEPDIR)/test_gun.Tpo"; exit 1; fi
     652@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='world_entities/test_gun.cc' object='test_gun.o' libtool=no @AMDEPBACKSLASH@
     653@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/test_gun.Po' tmpdepfile='$(DEPDIR)/test_gun.TPo' @AMDEPBACKSLASH@
     654@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     655@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o test_gun.o `test -f 'world_entities/test_gun.cc' || echo '$(srcdir)/'`world_entities/test_gun.cc
     656
     657test_gun.obj: world_entities/test_gun.cc
     658@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT test_gun.obj -MD -MP -MF "$(DEPDIR)/test_gun.Tpo" -c -o test_gun.obj `if test -f 'world_entities/test_gun.cc'; then $(CYGPATH_W) 'world_entities/test_gun.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/test_gun.cc'; fi`; \
     659@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/test_gun.Tpo" "$(DEPDIR)/test_gun.Po"; else rm -f "$(DEPDIR)/test_gun.Tpo"; exit 1; fi
     660@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='world_entities/test_gun.cc' object='test_gun.obj' libtool=no @AMDEPBACKSLASH@
     661@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/test_gun.Po' tmpdepfile='$(DEPDIR)/test_gun.TPo' @AMDEPBACKSLASH@
     662@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     663@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o test_gun.obj `if test -f 'world_entities/test_gun.cc'; then $(CYGPATH_W) 'world_entities/test_gun.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/test_gun.cc'; fi`
    644664
    645665ai.o: ai/ai.cc
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