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Changeset 3573 in orxonox.OLD for orxonox/trunk/src/Makefile.in


Ignore:
Timestamp:
Mar 16, 2005, 3:06:15 PM (19 years ago)
Author:
patrick
Message:

orxonox/trunk: implemented skeleton for animatino player. added classes weapon and projectile, the base classes for future guns and rocket lunchers or whatever you will be wanting to implement. PS: animation player rules…

File:
1 edited

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Added
Removed
  • orxonox/trunk/src/Makefile.in

    r3569 r3573  
    5656        command_node.$(OBJEXT) keynames.$(OBJEXT) camera.$(OBJEXT) \
    5757        track_manager.$(OBJEXT) track_node.$(OBJEXT) light.$(OBJEXT) \
    58         story_entity.$(OBJEXT) campaign.$(OBJEXT) world.$(OBJEXT) \
    59         world_entity.$(OBJEXT) player.$(OBJEXT) environment.$(OBJEXT) \
    60         skysphere.$(OBJEXT) terrain.$(OBJEXT) primitive.$(OBJEXT) \
    61         ai.$(OBJEXT) p_node.$(OBJEXT) null_parent.$(OBJEXT) \
    62         helper_parent.$(OBJEXT) data_tank.$(OBJEXT) fontset.$(OBJEXT) \
    63         array.$(OBJEXT) objModel.$(OBJEXT) model.$(OBJEXT) \
    64         material.$(OBJEXT) texture.$(OBJEXT) base_entity.$(OBJEXT) \
    65         base_object.$(OBJEXT) ini_parser.$(OBJEXT) list.$(OBJEXT) \
    66         vector.$(OBJEXT) matrix.$(OBJEXT) curve.$(OBJEXT) \
    67         glmenu_imagescreen.$(OBJEXT)
     58        simple_animation.$(OBJEXT) story_entity.$(OBJEXT) \
     59        campaign.$(OBJEXT) world.$(OBJEXT) world_entity.$(OBJEXT) \
     60        player.$(OBJEXT) environment.$(OBJEXT) skysphere.$(OBJEXT) \
     61        terrain.$(OBJEXT) primitive.$(OBJEXT) weapon.$(OBJEXT) \
     62        projectile.$(OBJEXT) ai.$(OBJEXT) p_node.$(OBJEXT) \
     63        null_parent.$(OBJEXT) helper_parent.$(OBJEXT) \
     64        data_tank.$(OBJEXT) fontset.$(OBJEXT) array.$(OBJEXT) \
     65        objModel.$(OBJEXT) model.$(OBJEXT) material.$(OBJEXT) \
     66        texture.$(OBJEXT) base_entity.$(OBJEXT) base_object.$(OBJEXT) \
     67        ini_parser.$(OBJEXT) list.$(OBJEXT) vector.$(OBJEXT) \
     68        matrix.$(OBJEXT) curve.$(OBJEXT) glmenu_imagescreen.$(OBJEXT)
    6869orxonox_OBJECTS = $(am_orxonox_OBJECTS)
    6970orxonox_LDADD = $(LDADD)
     
    8788@AMDEP_TRUE@    ./$(DEPDIR)/objModel.Po ./$(DEPDIR)/orxonox.Po \
    8889@AMDEP_TRUE@    ./$(DEPDIR)/p_node.Po ./$(DEPDIR)/player.Po \
    89 @AMDEP_TRUE@    ./$(DEPDIR)/primitive.Po ./$(DEPDIR)/skysphere.Po \
     90@AMDEP_TRUE@    ./$(DEPDIR)/primitive.Po ./$(DEPDIR)/projectile.Po \
     91@AMDEP_TRUE@    ./$(DEPDIR)/simple_animation.Po \
     92@AMDEP_TRUE@    ./$(DEPDIR)/skysphere.Po \
    9093@AMDEP_TRUE@    ./$(DEPDIR)/story_entity.Po ./$(DEPDIR)/terrain.Po \
    9194@AMDEP_TRUE@    ./$(DEPDIR)/texture.Po \
    9295@AMDEP_TRUE@    ./$(DEPDIR)/track_manager.Po \
    9396@AMDEP_TRUE@    ./$(DEPDIR)/track_node.Po ./$(DEPDIR)/vector.Po \
    94 @AMDEP_TRUE@    ./$(DEPDIR)/world.Po ./$(DEPDIR)/world_entity.Po
     97@AMDEP_TRUE@    ./$(DEPDIR)/weapon.Po ./$(DEPDIR)/world.Po \
     98@AMDEP_TRUE@    ./$(DEPDIR)/world_entity.Po
    9599CXXCOMPILE = $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) \
    96100        $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS)
     
    230234                 track_node.cc \
    231235                 light.cc \
     236                 simple_animation.cc \
    232237                 story_entities/story_entity.cc \
    233238                 story_entities/campaign.cc \
     
    239244                 world_entities/terrain.cc \
    240245                 world_entities/primitive.cc \
     246                 world_entities/weapon.cc \
     247                 world_entities/projectile.cc \
    241248                 ai/ai.cc \
    242249                 lib/coord/p_node.cc \
     
    271278                 track_manager.h \
    272279                 track_node.h \
     280                 simple_animation.h \
    273281                 story_entities/story_entity.h \
    274282                 story_entities/story_def.h \
     
    280288                 world_entities/environment.h \
    281289                 world_entities/skysphere.h \
    282                  world_entities/shoot_laser.h \
    283                  world_entities/shoot_rocket.h \
    284290                 world_entities/power_up.h \
    285291                 world_entities/terrain.h \
    286292                 world_entities/primitive.h \
     293                 world_entities/weapon.h \
     294                 world_entities/projectile.h \
    287295                 ai/ai.h \
    288296                 network/synchronisable.h \
     
    405413@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/player.Po@am__quote@
    406414@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/primitive.Po@am__quote@
     415@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/projectile.Po@am__quote@
     416@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/simple_animation.Po@am__quote@
    407417@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/skysphere.Po@am__quote@
    408418@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/story_entity.Po@am__quote@
     
    412422@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/track_node.Po@am__quote@
    413423@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/vector.Po@am__quote@
     424@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/weapon.Po@am__quote@
    414425@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/world.Po@am__quote@
    415426@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/world_entity.Po@am__quote@
     
    574585@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
    575586@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o primitive.obj `if test -f 'world_entities/primitive.cc'; then $(CYGPATH_W) 'world_entities/primitive.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/primitive.cc'; fi`
     587
     588weapon.o: world_entities/weapon.cc
     589@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT weapon.o -MD -MP -MF "$(DEPDIR)/weapon.Tpo" -c -o weapon.o `test -f 'world_entities/weapon.cc' || echo '$(srcdir)/'`world_entities/weapon.cc; \
     590@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/weapon.Tpo" "$(DEPDIR)/weapon.Po"; else rm -f "$(DEPDIR)/weapon.Tpo"; exit 1; fi
     591@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='world_entities/weapon.cc' object='weapon.o' libtool=no @AMDEPBACKSLASH@
     592@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/weapon.Po' tmpdepfile='$(DEPDIR)/weapon.TPo' @AMDEPBACKSLASH@
     593@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     594@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o weapon.o `test -f 'world_entities/weapon.cc' || echo '$(srcdir)/'`world_entities/weapon.cc
     595
     596weapon.obj: world_entities/weapon.cc
     597@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT weapon.obj -MD -MP -MF "$(DEPDIR)/weapon.Tpo" -c -o weapon.obj `if test -f 'world_entities/weapon.cc'; then $(CYGPATH_W) 'world_entities/weapon.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/weapon.cc'; fi`; \
     598@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/weapon.Tpo" "$(DEPDIR)/weapon.Po"; else rm -f "$(DEPDIR)/weapon.Tpo"; exit 1; fi
     599@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='world_entities/weapon.cc' object='weapon.obj' libtool=no @AMDEPBACKSLASH@
     600@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/weapon.Po' tmpdepfile='$(DEPDIR)/weapon.TPo' @AMDEPBACKSLASH@
     601@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     602@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o weapon.obj `if test -f 'world_entities/weapon.cc'; then $(CYGPATH_W) 'world_entities/weapon.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/weapon.cc'; fi`
     603
     604projectile.o: world_entities/projectile.cc
     605@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT projectile.o -MD -MP -MF "$(DEPDIR)/projectile.Tpo" -c -o projectile.o `test -f 'world_entities/projectile.cc' || echo '$(srcdir)/'`world_entities/projectile.cc; \
     606@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/projectile.Tpo" "$(DEPDIR)/projectile.Po"; else rm -f "$(DEPDIR)/projectile.Tpo"; exit 1; fi
     607@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='world_entities/projectile.cc' object='projectile.o' libtool=no @AMDEPBACKSLASH@
     608@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/projectile.Po' tmpdepfile='$(DEPDIR)/projectile.TPo' @AMDEPBACKSLASH@
     609@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     610@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o projectile.o `test -f 'world_entities/projectile.cc' || echo '$(srcdir)/'`world_entities/projectile.cc
     611
     612projectile.obj: world_entities/projectile.cc
     613@am__fastdepCXX_TRUE@   if $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -MT projectile.obj -MD -MP -MF "$(DEPDIR)/projectile.Tpo" -c -o projectile.obj `if test -f 'world_entities/projectile.cc'; then $(CYGPATH_W) 'world_entities/projectile.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/projectile.cc'; fi`; \
     614@am__fastdepCXX_TRUE@   then mv -f "$(DEPDIR)/projectile.Tpo" "$(DEPDIR)/projectile.Po"; else rm -f "$(DEPDIR)/projectile.Tpo"; exit 1; fi
     615@AMDEP_TRUE@@am__fastdepCXX_FALSE@      source='world_entities/projectile.cc' object='projectile.obj' libtool=no @AMDEPBACKSLASH@
     616@AMDEP_TRUE@@am__fastdepCXX_FALSE@      depfile='$(DEPDIR)/projectile.Po' tmpdepfile='$(DEPDIR)/projectile.TPo' @AMDEPBACKSLASH@
     617@AMDEP_TRUE@@am__fastdepCXX_FALSE@      $(CXXDEPMODE) $(depcomp) @AMDEPBACKSLASH@
     618@am__fastdepCXX_FALSE@  $(CXX) $(DEFS) $(DEFAULT_INCLUDES) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CXXFLAGS) $(CXXFLAGS) -c -o projectile.obj `if test -f 'world_entities/projectile.cc'; then $(CYGPATH_W) 'world_entities/projectile.cc'; else $(CYGPATH_W) '$(srcdir)/world_entities/projectile.cc'; fi`
    576619
    577620ai.o: ai/ai.cc
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