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Timestamp:
Mar 13, 2005, 10:40:25 PM (19 years ago)
Author:
chris
Message:

orxonox/branches/levelloader: Got the system to compile, the basic backbone now runs. What remains to be done is implementing all necessary functions to load all vital classes into a world

File:
1 edited

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  • orxonox/branches/levelloader/src/story_entities/world.h

    r3525 r3530  
    88
    99#include "stdincl.h"
     10
    1011#include "story_entity.h"
    11 
    1212
    1313class TrackManager;
     
    2525   it is the main driving factor during gameplay.
    2626*/
     27//#define SUBCLASS(x,y) class x : public y {
     28
     29//SUBCLASS(World,StoryEntity)
    2730class World : public StoryEntity {
    2831
    2932 public:
    30         World (TiXmlElement* root),
     33        World (TiXmlElement* root);
    3134  World (char* name);
    3235  World (int worldID);
     
    9295};
    9396
    94 CREATE_FACTORY(World);
    95 
    9697#endif /* _WORLD_H */
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