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Timestamp:
Mar 11, 2005, 6:44:55 PM (20 years ago)
Author:
chris
Message:

orxonox/branches/levelloader: Implemented loadability of worlds and campaigns from files. Theoretically any Story_Entity and World_Entity can now be loaded from the files if somebody adjusts the classes to be loadable. System still needs testing

File:
1 edited

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  • orxonox/branches/levelloader/src/story_entities/world.h

    r3501 r3503  
    5252  void spawn (WorldEntity* entity);
    5353  void spawn (WorldEntity* entity, Vector* absCoor, Quaternion* absDir);
    54 
     54       
     55        void setPath( char* name);
     56        char* getPath();
    5557
    5658
     
    6567
    6668  char* worldName;              //!< The name of this World
     69  char* path;                                                                           //!< The path to the data file used by this World
    6770  int debugWorldNr;             //!< The Debug Nr. needed, if something goes wrong
    6871
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