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Timestamp:
Mar 10, 2005, 11:29:32 PM (20 years ago)
Author:
patrick
Message:

orxonox/trunk: now moved importer in lib and other stuff. very very modular :)

File:
1 edited

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  • orxonox/trunk/src/world_entities/skysphere.cc

    r3475 r3484  
    1313   main-programmer: David Gruetter
    1414   co-programmer: Benjamin Grauer
    15 
    16     Created by Dave: this file is actually quite similar to player.cc and so is
    17     skybox.h similar to player.h
    18     With that said, things should be clear:)
    19 
    20     Edited by Bensch: more constructors, changeability, comments...
     15   
     16   Created by Dave: this file is actually quite similar to player.cc and so is
     17   skybox.h similar to player.h
     18   With that said, things should be clear:)
     19   
     20   Edited:
     21   Bensch: more constructors, changeability, comments...
     22   Patrick: giving it the common orxonox style, not much to do... good work Dave!
    2123
    2224*/
    2325
    24 #include "importer/material.h"
     26#include "material.h"
    2527#include "skysphere.h"
    2628#include "stdincl.h"
     
    7577}
    7678
     79
    7780/**
    7881   \brief sets the Radius of the Sphere.
     
    8487}
    8588
     89
    8690/**
    8791   \brief Defines which texture should be loaded onto the skysphere.
     
    9296  this->skyMaterial->setDiffuseMap(fileName);
    9397}
     98
    9499
    95100/**
     
    104109}
    105110
     111
    106112/**
    107113   \brief draws the Skysphere
     
    109115   This part is normally precessed in the "Painting Phase".
    110116*/
    111 
    112117void Skysphere::draw()
    113118{
     
    124129  glPopMatrix();
    125130  glDisable(GL_TEXTURE_2D);
    126 
    127131}
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