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Ignore:
Timestamp:
Jul 30, 2009, 2:10:44 PM (15 years ago)
Author:
rgrieder
Message:

Merged resource branch back to the trunk. Changes:

  • Automated graphics loading by evaluating whether a GameState requires it
  • Using native Tcl library (x3n)

Windows users: Update your dependency package!

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/core/input/InputManager.cc

    r3331 r3370  
    6464    InputHandler InputHandler::EMPTY;
    6565
    66     InputManager* InputManager::singletonRef_s = 0;
     66    InputManager* InputManager::singletonPtr_s = 0;
    6767
    6868    //! Defines the |= operator for easier use.
     
    9393        RegisterRootObject(InputManager);
    9494
    95         assert(singletonRef_s == 0);
    96         singletonRef_s = this;
    97 
    9895        CCOUT(4) << "Constructing..." << std::endl;
    9996
     
    138135        }
    139136
     137        CCOUT(4) << "Construction complete." << std::endl;
    140138        internalState_ = Nothing;
    141         CCOUT(4) << "Construction complete." << std::endl;
    142139    }
    143140
     
    297294
    298295        CCOUT(4) << "Destruction complete." << std::endl;
    299         singletonRef_s = 0;
    300296    }
    301297
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