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Ignore:
Timestamp:
Jul 19, 2009, 5:31:02 PM (15 years ago)
Author:
rgrieder
Message:

Merged all remaining revisions from core4 back to the trunk.

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/orxonox/gamestates/GSGraphics.h

    r3280 r3327  
    3737
    3838#include "OrxonoxPrereqs.h"
    39 
    4039#include "core/GameState.h"
    41 #include "interfaces/WindowEventListener.h"
    4240
    4341namespace orxonox
     
    4947        This game state is only left out if we start a dedicated server where no graphics are present.
    5048    */
    51     class _OrxonoxExport GSGraphics : public GameState, public WindowEventListener
     49    class _OrxonoxExport GSGraphics : public GameState
    5250    {
    5351    public:
    5452        GSGraphics(const GameStateConstrParams& params);
    5553        ~GSGraphics();
    56         void setConfigValues();
    5754
    5855        void activate();
     
    6360
    6461    private:
    65         // Window events from WindowEventListener
    66         void windowResized(unsigned int newWidth, unsigned int newHeight);
    67         void windowFocusChanged();
    68 
    6962        // managed singletons
    7063        InputManager*         inputManager_;        //!< Reference to input management
     
    7568
    7669        KeyBinder*            masterKeyBinder_;     //!< Key binder for master key bindings
    77         SimpleInputState*     masterInputState_;    //!< Special input state for master input
     70        InputState*           masterInputState_;    //!< Special input state for master input
    7871        XMLFile*              debugOverlay_;
    7972        ConsoleCommand*       ccToggleGUI_;         //!< Console command to toggle GUI
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