Changeset 3327 for code/trunk/src/orxonox/gamestates/GSGraphics.h
- Timestamp:
- Jul 19, 2009, 5:31:02 PM (15 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
/code/branches/core4 merged: 3269,3271-3275,3278,3285,3290-3294,3310
- Property svn:mergeinfo changed
-
code/trunk/src/orxonox/gamestates/GSGraphics.h
r3280 r3327 37 37 38 38 #include "OrxonoxPrereqs.h" 39 40 39 #include "core/GameState.h" 41 #include "interfaces/WindowEventListener.h"42 40 43 41 namespace orxonox … … 49 47 This game state is only left out if we start a dedicated server where no graphics are present. 50 48 */ 51 class _OrxonoxExport GSGraphics : public GameState , public WindowEventListener49 class _OrxonoxExport GSGraphics : public GameState 52 50 { 53 51 public: 54 52 GSGraphics(const GameStateConstrParams& params); 55 53 ~GSGraphics(); 56 void setConfigValues();57 54 58 55 void activate(); … … 63 60 64 61 private: 65 // Window events from WindowEventListener66 void windowResized(unsigned int newWidth, unsigned int newHeight);67 void windowFocusChanged();68 69 62 // managed singletons 70 63 InputManager* inputManager_; //!< Reference to input management … … 75 68 76 69 KeyBinder* masterKeyBinder_; //!< Key binder for master key bindings 77 SimpleInputState*masterInputState_; //!< Special input state for master input70 InputState* masterInputState_; //!< Special input state for master input 78 71 XMLFile* debugOverlay_; 79 72 ConsoleCommand* ccToggleGUI_; //!< Console command to toggle GUI
Note: See TracChangeset
for help on using the changeset viewer.