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Ignore:
Timestamp:
Jul 19, 2009, 1:13:43 AM (15 years ago)
Author:
rgrieder
Message:

Keybindings should now map to the correct joy stick by device name (like "WingMan Action Pad" or so).

File:
1 edited

Legend:

Unmodified
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  • code/branches/core4/src/core/input/KeyBinder.h

    r3288 r3306  
    9797    protected: // variables
    9898        //! Currently active joy sticks
    99         unsigned int numberOfJoySticks_;
     99        std::vector<JoyStick*>  joySticks_;
    100100
    101101        //! Actual key bindings for keys on the keyboard
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