Changeset 3280 for code/trunk/src/orxonox/objects/quest/QuestEffectBeacon.h
- Timestamp:
- Jul 12, 2009, 11:58:01 PM (15 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
/code/branches/core4 (added) merged: 3235-3237,3245-3250,3253-3254,3260-3261,3265,3270
- Property svn:mergeinfo changed
-
code/trunk/src/orxonox/objects/quest/QuestEffectBeacon.h
r3196 r3280 44 44 namespace QuestEffectBeaconStatus 45 45 { 46 47 46 //! The status of the beacon, can be either active or inactive. 48 enum Enum47 enum Value 49 48 { 50 inactive,51 active49 Inactive, 50 Active 52 51 }; 53 54 52 } 55 53 … … 98 96 */ 99 97 inline bool isActive(void) 100 { return this->status_ == QuestEffectBeaconStatus:: active; }98 { return this->status_ == QuestEffectBeaconStatus::Active; } 101 99 102 100 bool setActive(bool activate); //!< Set the status of the QuestEffectBeacon. … … 117 115 std::list<QuestEffect*> effects_; //!< The list of QuestEffects to be invoked on the executing player. 118 116 int times_; //!< Number of times the beacon can be exectued. 119 QuestEffectBeaconStatus:: Enumstatus_; //!< The status of the QUestEffectBeacon, Can be eighter active or inactive.117 QuestEffectBeaconStatus::Value status_; //!< The status of the QUestEffectBeacon, Can be eighter active or inactive. 120 118 121 119 bool setTimes(const int & n); //!< Set the number of times the QuestEffectBeacon can be executed.
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