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Ignore:
Timestamp:
Jul 12, 2009, 11:58:01 PM (15 years ago)
Author:
rgrieder
Message:

Merged most of the core4 revisions back to the trunk except for:

  • orxonox_cast
  • all the radical changes in the input library
Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/orxonox/objects/quest/QuestEffectBeacon.h

    r3196 r3280  
    4444    namespace QuestEffectBeaconStatus
    4545    {
    46 
    4746        //! The status of the beacon, can be either active or inactive.
    48         enum Enum
     47        enum Value
    4948        {
    50             inactive,
    51             active
     49            Inactive,
     50            Active
    5251        };
    53 
    5452    }
    5553
     
    9896            */
    9997            inline bool isActive(void)
    100             { return this->status_ == QuestEffectBeaconStatus::active; }
     98            { return this->status_ == QuestEffectBeaconStatus::Active; }
    10199           
    102100            bool setActive(bool activate); //!< Set the status of the QuestEffectBeacon.
     
    117115            std::list<QuestEffect*> effects_; //!< The list of QuestEffects to be invoked on the executing player.
    118116            int times_; //!< Number of times the beacon can be exectued.
    119             QuestEffectBeaconStatus::Enum status_; //!< The status of the QUestEffectBeacon, Can be eighter active or inactive.
     117            QuestEffectBeaconStatus::Value status_; //!< The status of the QUestEffectBeacon, Can be eighter active or inactive.
    120118           
    121119            bool setTimes(const int & n); //!< Set the number of times the QuestEffectBeacon can be executed.
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