Changeset 3274 for code/branches/core4/src/orxonox/gamestates/GSMainMenu.cc
- Timestamp:
- Jul 12, 2009, 4:12:04 PM (15 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/core4/src/orxonox/gamestates/GSMainMenu.cc
r3245 r3274 32 32 33 33 #include "core/input/InputManager.h" 34 #include "core/input/ SimpleInputState.h"34 #include "core/input/InputState.h" 35 35 #include "core/Game.h" 36 36 #include "core/Clock.h" … … 57 57 void GSMainMenu::activate() 58 58 { 59 inputState_ = InputManager::getInstance().createInputState <SimpleInputState>("mainMenu");59 inputState_ = InputManager::getInstance().createInputState("mainMenu"); 60 60 inputState_->setHandler(GUIManager::getInstancePtr()); 61 inputState_->setJoyStickHandler(&Input Manager::EMPTY_HANDLER);61 inputState_->setJoyStickHandler(&InputHandler::EMPTY); 62 62 63 63 // create an empty Scene
Note: See TracChangeset
for help on using the changeset viewer.