- Timestamp:
- Jul 1, 2009, 1:24:30 PM (15 years ago)
- File:
-
- 1 edited
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code/branches/core4/src/orxonox/overlays/hud/GametypeStatus.cc
r3239 r3265 70 70 { 71 71 if (gtinfo->isStartCountdownRunning()) 72 this->setCaption( convertToString((int)ceil(gtinfo->getStartCountdown())));72 this->setCaption(multi_cast<std::string>((int)ceil(gtinfo->getStartCountdown()))); 73 73 else if (ce->isA(Class(Spectator))) 74 74 this->setCaption("Press [Fire] to respawn");
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