Changeset 3243 for code/branches/core4/src/core/GameState.h
- Timestamp:
- Jun 28, 2009, 6:22:40 PM (16 years ago)
- File:
-
- 1 edited
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code/branches/core4/src/core/GameState.h
r3238 r3243 45 45 /** 46 46 @brief 47 Helper class to group construction parameters for better genericity. 48 */ 49 struct GameStateConstrParams 50 { 51 std::string name; 52 bool bIgnoreTickTime; 53 }; 54 55 /** 56 @brief 47 57 An implementation of a tree to manage game states. 48 58 This leads to a certain hierarchy that is created at runtime. … … 77 87 78 88 public: 79 GameState(const std::string& name, bool ignoreTicktime = false);89 GameState(const GameStateConstrParams& params); 80 90 virtual ~GameState(); 81 91
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