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Ignore:
Timestamp:
Jun 28, 2009, 2:45:37 PM (16 years ago)
Author:
rgrieder
Message:

Found a way to write orxonox_cast<T*> instead of orxonox_cast<T> so that the syntax resembles dynamic_cast<T*>.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/core4/src/orxonox/objects/controllers/HumanController.cc

    r3223 r3239  
    161161        if (HumanController::localController_s && HumanController::localController_s->controllableEntity_)
    162162        {
    163             Pawn* pawn = orxonox_cast<Pawn>(HumanController::localController_s->controllableEntity_);
     163            Pawn* pawn = orxonox_cast<Pawn*>(HumanController::localController_s->controllableEntity_);
    164164            if (pawn)
    165165                pawn->kill();
     
    196196    {
    197197        if (HumanController::localController_s)
    198             return orxonox_cast<Pawn>(HumanController::localController_s->getControllableEntity());
     198            return orxonox_cast<Pawn*>(HumanController::localController_s->getControllableEntity());
    199199        else
    200200            return NULL;
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