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Ignore:
Timestamp:
Jun 28, 2009, 2:45:37 PM (15 years ago)
Author:
rgrieder
Message:

Found a way to write orxonox_cast<T*> instead of orxonox_cast<T> so that the syntax resembles dynamic_cast<T*>.

File:
1 edited

Legend:

Unmodified
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  • code/branches/core4/src/orxonox/objects/Level.cc

    r3223 r3239  
    121121std::cout << "Load Gametype: " << this->gametype_ << std::endl;
    122122
    123         Gametype* rootgametype = orxonox_cast<Gametype>(identifier->fabricate(this));
     123        Gametype* rootgametype = orxonox_cast<Gametype*>(identifier->fabricate(this));
    124124        this->setGametype(rootgametype);
    125125
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